Barotrauma servers in Germany. Low ping across Central Europe.
Host your world close to your players in Central Europe. Every server runs on NVMe in Falkenstein, DE behind five layers of DDoS defense.
- Hosted in Falkenstein, DE
- Five-layer DDoS defense
- Live in about a minute
- Cancel or resize anytime
· Cancel anytime
Need more than 6 GB? We’ll build you a custom server →
Where your players connect from
How far the cities your players live in are from Falkenstein, DE. Closer usually means lower ping; real latency also depends on each player’s connection. Hover a city to see its route.
- Prague160 km
- Berlin240 km
- Frankfurt260 km
- Vienna390 km
- Amsterdam560 km
- Warsaw630 km
- Paris740 km
- London880 km
- Stockholm1,050 km
Lag-free, even under attack.
Game servers are DDoS magnets: a rival server, a banned player or a bored kid can flood yours. Every Nxeon game server sits behind the Nxeon Shield, so attack traffic is scrubbed before it ever reaches your world.
Diagram: traffic from the internet passes through Cloudflare, AWS Shield, Azure DDoS Protection, OVHcloud VAC and NX Sentinel. Attack traffic is removed at each layer, and only clean traffic reaches your isolated server.
- 01
Global Anycast EdgeCloudflare · L3 · L4 · L7
Floods are absorbed across a planet-scale anycast network, hundreds of cities deep, long before they reach our regions.
- 02
Hyperscale Flood AbsorptionAWS Shield · L3 · L4
Elastic hyperscale capacity soaks up SYN floods, UDP reflection and amplification attacks at the network layer.
- 03
Adaptive Traffic ProfilingAzure DDoS Protection · L3 · L4
Machine-learned traffic baselines tune mitigation to each workload in real time, with no manual thresholds to babysit.
- 04
Game-Grade ScrubbingOVHcloud VAC · L3 · L4 · UDP
Purpose-built UDP filtering keeps game ticks smooth and players connected, even in the middle of an attack.
- 05ProprietaryNX Sentinel™Nxeon · L3 to L7
Our in-house engine fingerprints every flow, applies zero-trust packet inspection and adaptive rate-shaping, and self-tunes firewall rules the moment attack patterns shift.
Choose your world
Pick a size, tell us how you’ll play, and see exactly how much room you’ll have.
Bigger than 6 GB? We’ll build it with you.
Tell us about your community and we’ll size and quote a setup around it: more memory and CPU than our largest plan, a network of linked servers, or dedicated hardware.
- Sized to your player count and mods
- Multi-server networks and proxies
- Help moving your existing worlds
Running a big community?
When you outgrow 6 GB, or need a whole network of Barotrauma servers, we’ll design a setup around your players, your mods and your growth. Tell us what you’re running and we’ll size and quote it.

1,000 Barotrauma mods on NxLabs
Barotrauma combines Workshop content packages with an optional Lua modding framework for deeper changes. Full file/SFTP access to install content packages and the Lua loader yourself.
LuaCsForBarotrauma
Workshop · Steam Workshop
Updated for the Summer Update Hotfix v1.13.4.0 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, and opt
DynamicEuropa
Workshop · Steam Workshop
https://steamuserimages-a.akamaihd.net/ugc/2497901425255317519/4E70A5E9383AA121F2D90DB5AC7406E6F4325680/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%000000&letterbox=false ATTENTION Please read the description as it contains important information
Shipwrecks Extended
Workshop · Steam Workshop
Welcome to the Shipwrecks Extended mod page! This mod adds many new wrecks in addition to vanilla ones to the game. Some of them are more dangerous than others while others are completely harmless and useless. To some of them you can even dock! Happy salva
Beacons Extended
Workshop · Steam Workshop
Welcome to the Beacons Extended mod page! The purpose of this mod is to make beacon missions less repetitive by adding new beacons from various authors in addition to the vanilla beacons. The mod currently consists of 56 beacons The current list of beacons
Improved Husks
Workshop · Steam Workshop
Improved Husks The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways. Core Features -Almost every single biological creature in the game can now be turned into a husk. This
Barotraumatic
Workshop · Steam Workshop
Mod Summary Finding the game too easy and uneventful? Boring and repetitive vanilla monsters adding no variety or challenge to your life? Using Mods that give you overpowered but fun toys, but there isn't anything to shoot? * THEN THIS MOD IS FOR YOU * Fea
Meaningful Upgrades
Workshop · Steam Workshop
A mod which improves the existing upgrade system and adds new ones. Upgrade cost scales more linearly with what you are paying for. More incentive to max out an upgrade category instead of buying a different sub. Some Items can be upgraded to +50% or +100%
Performance Fix
Workshop · Steam Workshop
Note: This mod is already quite old, a lot of the performance issues in the base game have been addressed, so the performance improvements you get with this mod probably wont be very noticeable This mod will work in any vanilla or modded server that you jo
[Legacy] EK | Armory
Workshop · Steam Workshop
IMPORTANT ANNOUNCEMENT: Mod relies on core-game functionality that no longer is present. This mod is primarily balanced towards campaign; with various supplies purchasable from outposts, fortifications, and research centers; and many items to craft includi
Soundproof Walls 2.0
Workshop · Steam Workshop
"Did you hear that?" Soundproof Walls 2.0 is a complete audio system overhaul for Barotrauma that enhances the impact, horror, and atmosphere of the original soundscape by adding realistic effects and unique sound-based mechanics, all with the ultimate goa
From click to playing in about a minute
- 0sPick your world
Size, all on one page.
- ~10sCheck out
Pay by card or wallet. No setup fees.
- ~45sYour server boots
We install Barotrauma in Germany.
- ~60sJoin and play
Copy your address into the game and you’re in.
Before you deploy
The questions people ask right before they start.
Which size do I need?
Barotrauma comes in 4 sizes: 2 GB (recommended for 8 players) at $4.99 a month, 3 GB (recommended for 12 players) at $7.99 a month, 4 GB (recommended for 16 players) at $10.99 a month and 6 GB (recommended for 26 players) at $17.00 a month (first term, then $24.46). The picker above recommends one for your player count and mods, and you can resize later.
Will my server lag?
Your server runs on NVMe hardware in Falkenstein, DE, and the size picker recommends enough memory for your players and mods. If you grow, resize from the panel in a click.
What happens if my server gets attacked?
Every game server sits behind the Nxeon Shield: five layers of DDoS filtering that scrub attack traffic before it reaches your world.
Are my worlds backed up?
Switch on scheduled backups in your server’s panel and it keeps the last 2 daily restore points, ready to roll back to.
Can I install mods and plugins?
Barotrauma combines Workshop content packages with an optional Lua modding framework for deeper changes. Full file/SFTP access to install content packages and the Lua loader yourself.
Can I change size later?
Yes. Resize from the panel whenever your community is ready.
Do you offer custom servers for big communities?
Yes. If you need more than 6 GB, a network of linked servers or dedicated hardware, talk to us and we’ll size and quote a custom setup.
Can I cancel anytime?
Yes. There’s no lock-in.
Your world is waiting in Germany.
Live in about a minute. DDoS protection and daily restore points included. Cancel anytime.
