Xenos Oppression: ALR-MG
A light armored combat vehicle armed with two turret mounted machine guns. Produces a high volume of unprecise fire
Description
Internal Name: "vehicle-alr-mg" Name: ALR-2MG Dependencies: ALMF Player Friendly: High Game stage: Early Type: Early Armored Unit Supposed usage: Fighting lesser biters. Allround early armored vehicle Best usage with: ALR-AC Description: A double MG turret mounted on an ALMF armored transport unit. Ment to provide a consequent volume of innacurate fire. Best used with stunning/slowing ammunitions (available with the ALR-AC). Has a similar to Gun Turrets DPS. Support: <https://www.paypal.com/donate/?hosted_button_id=SDPF2A8QM7VWN>
Features: + grid + mod settings + languages: en/fr/ru

--- SPG-23 -------- SPG-23L ----- ALR-2MG ------- ALR-AC -------- SPRA-23
Story: While the Chaingunner was not able to fill all the early requirements in fighting harder worm-populated-early nests it's availability and price did make the usage of the available fish-brained infantry doubtfuly useful. Thus, a more armored and costly, less mobile alternative was required. Supposed to be used early and - while it capable of - not on it's own.
Check my other Xenos Oppression Mods: Xenos Oppression Ultimate Pack
Individual Mod Links from the Xenos Oppression Pack below: ALMF SPG-23 SPG-23L ALR-2MG ALR-AC SPRA-23
Fish breeding cycle Active Factory Defence by Infantry-Like Robots Factory Guard
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