Barbed-Spikes
Adds barbed-spikes, which can be placed down and hurts and slows down any enemy that walks on it. They can be upgraded to: Reinforced (more health and damage) Slowing (slows down more) Poison (deals extra damage) or any combination of the three. Original mod developers: MatheFactor and Kabaril. Updated and maintained by MrAlwaysAwesome.
Description
Upgrade of Barbed-Wire Mod by MrAlwaysAwesome. (pst.. it's now named Barbed Spikes!)
Original mod: https://mods.factorio.com/mod/Barbed-Wire Keiler's version of mod: https://mods.factorio.com/mod/Barbed-Wire-Light-016 Original idea of mod on Mod Forums: https://forums.factorio.com/viewtopic.php?f=93&t=33281
This mod adds new defensive structures called barbed-spikes. After being placed down, any enemy that walks on them is damaged and slowed. Can be used with any other weapon like turret or laser turret. Very efficient when placed strategic.
Performance is improved with better visuals and technology tree.
Upgrades can be done to the standard barbed spike by researching the rest of the barbed spike family:
- Reinforced: More health and damage.
- Slowing: Increases the slowdown effect.
- Poison: Deals extra poison damage.
- Or all of them above in one super barbed spike.
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