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NxLabs / Factorio

Barrel stages

TBy Tooster

Fixes the "recipe clutter" by unlocking fluid barreling only when you actually have the fluid. Perfect for a cleaner crafting menu and a smoother learning curve for new players. **Works with modded fluids**.

Barrel stages

Description

In vanilla Factorio, unlocking Fluid Handling dumps every single barreling recipe into your crafting menu at once — even for fluids you won't see for hours (like Lubricant or Sulfuric Acid). For new players, this is confusing; for veterans, it’s just unnecessary clutter.

This mod fixes that inconsistency (as discussed on the forums). It moves barreling recipes to appropriate technologies associated with the fluids themselves.

#### How it works: Recipes are now distributed across the tech tree for a more natural progression:

| Technology | Unlocked Barreling Recipes | | :--- | :--- | | Fluid Handling | Water | | Oil Processing | Crude Oil, Petroleum Gas | | Sulfur Processing | Sulfuric Acid | | Advanced Oil Processing | Light Oil, Heavy Oil | | Lubricant | Lubricant | | Cryogenic Plant | Fluoroketone (2.0) |

#### Mod Support: Starting with Factorio 2.0, this mod automatically detects and adjusts recipes from other mods! Check the gallery for "Before & After" examples of how much cleaner your crafting tabs will look. First image shows the tree without the mod installed.

*Special thanks to macintacos for the contribution to support other mods!*

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