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NxLabs / Factorio

Aquilo Overhaul: Circular Collider Lab

CBy Cubickman

Add the circular collider lab, a powerful endgame upgrade for the lab. Unlocked on aquilo, you can use it on every surface, even in space!

Aquilo Overhaul: Circular Collider Lab

Description

foundrygg.com Discord

*Statement on AI:* All my mods are created 100% without the use of AI.

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Aquilo Overhaul

Have you ever felt that the content added by Aquilo was a bit poor and the endgame not challenging enough? Did you find it too easy once you understood the mechanics of freezing?

In that case, this overhaul is for you! Aquilo Overhaul stay as close as possible to the spirit of the game and offers three *highly customizable* and complementary mods. They're designed to work together, but can be played separately if you wish.

  • *Lithium Battery*, which adds powerful content and a whole new production chain for the endgame.

https://mods.factorio.com/mod/LithiumBattery

  • *Better Aquilo*, which only modifies what already exists in vanilla, adding complexity to certain recipes.

https://mods.factorio.com/mod/BetterAquilo

  • *Circular Collider Lab*, which adds a powerful new lab.

https://mods.factorio.com/mod/CircularColliderLab

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Circular Collider Lab:

This mod add a powerful new lab to the endgame. It is a huge building that consumes a lot of energy but offers great potential. This lab is intended to be an end-game upgrade to the biolab, has a lower science pack drain and allows more inserters to be placed next to it. The lab is expensive to build, but can be used on any surface, including in space (unlike the Fusion Lab mod). Furthermore, its stats can be customised in the settings.

This mod also changes the late-game tech tree; once you’ve researched the lab, simply build one to trigger the discovery of the Solar System’s edge. The Promethium science pack still requires its own research.

The table below provides a comparative overview of the key statistics for the three labs:

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Most stats can be customised in the settings !

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Available in the following languages:

  • English
  • Français
  • Russian (thanks to chudotvoretz)
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Compatibility

  • *Solar System Science* -> My last big endgame overhaul

https://mods.factorio.com/mod/SolarSystemScience

  • *Aquilo Overhaul: Lithium Battery* -> Designed to work together.

https://mods.factorio.com/mod/LithiumBattery

  • *Aquilo Overhaul: Better Aquilo* -> Designed to work together.

https://mods.factorio.com/mod/BetterAquilo

  • *Science Difficulty Overhaul: Military MK2 Science Pack* -> The lab can do research with this science pack.

https://mods.factorio.com/mod/MilitaryMK2SciencePack

  • Disco Science Lite -> Turns the lab into a great colourful disco :)

https://mods.factorio.com/mod/disco-science-lite

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Future plans

  • Add a better animation graphic

I'm open to suggestions/ideas ;)

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Credits

The lab graphics are a modified version of Hurricane great work: https://www.figma.com/proto/y1IQG08ZG2jIeJ5sTyF4MP/Factorio-Buildings

Thanks to chudotvoretz for russian locale

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Wants more ?

  • My biggest overhaul mod *Solar System Science*, which greatly extends the endgame:

https://mods.factorio.com/mod/SolarSystemScience

  • If you like overhauls that stays in the game spirit, you'll maybe like my *Science Difficulty Overhaul* mods:

https://mods.factorio.com/mod/HarderSciencePacks

  • If you like small tweaks, you'll maybe like my *Rocket 100* or *SA Buildings Midgame Nerf* mods:

https://mods.factorio.com/mod/Rocket100 https://mods.factorio.com/mod/SAMidgameNerf

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