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Electric Grid

0By 0n0w1c

An overhaul of the electric network, engineer an Electric Grid!

Electric Grid

Description

#### Electric Grid An overhaul of the electric network, engineer an Electric Grid.

See license.txt for credits to the developers and their work that came before. A special thanks to Stringweasel for his work on Fluidic Power, the inspiration.

*The FAQ contains helpful tips and "too much information".*

*Important notes:* The electric network overhaul should only be added to a new or early game, it significantly modifies the electric poles. Comments and suggestions are welcome.

*Adds:* Transformator Small iron electric pole Huge electric pole Underground substation Circuit pole

*Removes:* Power switch

*Changes:* Small poles are the new medium poles Medium, big, huge and circuit poles have no supply area and optional lights

*Wiring rules:* Small poles can connect to small and medium poles Medium poles can connect to small, medium and big poles Big poles can connect to medium and big poles, substations, underground substations and circuit poles Huge poles can only connect to huge poles Substations and underground substations can connect to other substations and big poles Circuit poles can connect to circuit poles and big electric poles Transformators can only connect to medium, big and huge poles

Small poles and substations are for power distribution and collection Medium, big and huge poles are for power transmission only Substations and underground substations are fast-replaceable Circuit poles create copper wire connections for performance considerations, but they are hidden

Startup setting to enable transformator overloads, allowing transformator connections that overload the electric network. Startup settings to modify electric poles

*Transformators can be controlled via the circuit and/or logistic networks.*

Set the Fluid filter to special fluids to manually enable and disable. However, *Set Filter* via circuit conditions is not supported. Selectable power rating (1MW to 10GW)

No quality bonus is applied to Transformators.

Transformators do function as expected if connected in parallel. *Do not place the Transformator in the supply area of an electric pole.*

*Fulgora* Disrupted by the heavy planetary magnetic field and extreme electrical storms, Transformators can not be placed. Wiring rules are relaxed, permitting copper wire connections between any of the transmission only poles.

*Limitations:* Transformator wire connections are not visible in blueprints. Attempts are made for up to 1 minute, to restore the wire connections.

*Helpful Mods:* Wire Tools - Isolates selected poles into a separate electric network Electric Grid Enforcer - Enforce 90 degree wire angles, as poles are placed Rewire Tool v2 - Enforce 90 degree wire angles, after placement Energy Combinator - Reads the electric network and produces circuit signals (For use with Electric Grid, it is recommended to change the *Update rate* startup setting from 5 to 60.)

*Supported Mods:* AAI Industry Bio Industries Cargo Ships Dredgeworks Energy Combinator Engineers vs Environmentalist Redux Factorio+ Hypercell substation James' Electric Trains Plus Krastorio2 Krastorio2 Spaced Out Minimal Electric Rails Subsurface

*Alternate locales:* pl provided by S3BA-pl (human) cs, de, es, fr, it, ja, ko, pt-BR, ru, tr, uk, zh-CN, zh-TW provided by ChatGPT

*Credits:* Code, audio, graphics and/or ideas provided by: (MIT) Copyright © 2021 max2344 Transformators (MIT) Copyright © 2020 OwnlyMe Transformators (MIT) Copyright © 2022 Tom Burrows Power Overload (MIT) Copyright © 2024 GreatGrogrodor Underground Energy Distribution (MIT) Copyright © 2024 darkfrei ConnectionBox

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