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NxLabs / Factorio

Electric Train 2.0 Fix

JBy Jtmzac

Updated for 2.0/2.1. Adds electric locomotives to the game.

Description

Electric Train 2.0 Fix

Fix for 2.0/2.1. Original mod here: https://mods.factorio.com/mod/ElectricTrain

The optional integrations with a few other mods have been disabled as part of the update.

This mod adds 3 levels of electric trains and 2 improved cargo/fluid wagons.

The trains are supplied by a single control station for each surface/planet. Only the first control station on each surface/planet does anything, do not build multiple on the same planet.

As of version 1.2.0 and higher there are now console commands to help find redundant control stations. See the section further down.

|Train|Consumption|Speed| |-|-|-| | E-locomotive | 600 KW | 259.2 KM/H | | E-locomotive MK2 | 900 KW | 388.8 KM/H | | E-locomotive MK3 | 1.2 MW | 518.4 KM/H |

|Wagon|Capacity|Max Speed| |-|-|-| |Cargo wagon|40 stacks| 324 KM/H | |Cargo wagon MK2|60 stacks| 453.6 KM/H | | Cargo wagon MK3|80 stacks| 583.2 KM/H | |||| |Fluid wagon|50,000| 324 KM/H | |Fluid wagon MK2|75,000| 453.6 KM/H | |Fluid wagon MK3|100,000| 583.2 KM/H |

Console Commands

/et_check This scans all planets and will print a message for any planets with more than one control station.

/et_find planet_name Prints and pings all the locations of control stations on the input planet. The planet_name parameter should be a planet output from the previous command.

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