Factorio 2'ish
Modpack with features that will be implemented in Factorio 2.0 core game
Description
Mods' contents:
#### Optional adjustments for supported mods + (AAI Big Mining Drill) Adjusting stats and pipe connections + (Advanced Belts) Hide higher tiers of belts + (Rapid Belts) Remove uranium from recipes
#### QoL Mods: + Power Pole 32 - big poles have 32 tile range (FFF-377) + Wire Shortucts - access to all wires without actually crafting them (FFF-379) + Auto Circuit - extend red and green wires to newly built power poles (FFF-379) + Shortucts For 1.1 - access to spidertron, artillery and static discharge remotes (FFF-379) + Remote Configuration - configuring stuff from map view over long distances (FFF-380) + Remote Requests - making bots insert/remove items from map view (FFF-380) + Module Inserter Extended OR Module Inserter Simplified - order bots to insert modules into assemblers (FFF-380) + Ghost On Water - build blueprints on water (FFF-380) + Tinted Ghosts - tint ghosts any color (FFF-380) (+ added customization of tiles until supported by mod itself) + Redo - redo stuff after undoing (was spotted as easter egg on screenshot from FFF-380) + Auto Trash or LogisticRequestManager - logistic requests manipulation (saving presets, auto-trash unrequested) (FFF-382) + Destructive Blueprints - build over existing buildings (FFF-383) + Simple Landfill Mining - mine landfill after placement (FFF-383) + Better Cliff Hitboxes - not so annoying cliff hitboxes as per suggestion in (FFF-386) + Fluid Permutations Fixed or GDIW - switching inputs/outputs of machines (FFF-388) + Show Max Underground Distance - maximum range indicator (FFF-388) + Train Groups - mass managing trains (FFF-389) + Train Control Signals - train interrupts analogue (FFF-389) + Blueprint Variables or Parameterized Blueprints - parametrized blueprints (FFF-392) + StackInserterRename - rename stack inserters to bulk inserters (FFF-393) + FilterInsertersBegone - make all inserters filtered and hide original ones (FFF-393) + Blueprint Extensions - flipping blueprints (FFF-394) + Crafting Combinator Xeraph's Fork - set or read the recipe of any crafting machine, get ingredients or products of a recipe and more (FFF-394) + Train Status Icons - new train status icons (FFF-395) + Do Robots Build Automatic Trains? - makes blueprinted trains start in automatic mode, automatically (FFF-395) + Recipe Book or FNEI or Factoripedia - information about machines, materials, recipes, and technology (FFF-397) + Factory Search - search your factory for items, fluids, entities, signals, tags and more (FFF-400) + Car/Tank/Spidertron Locator Button - button to quickly find your vehicles (FFF-400) + Reconnect Cut Wires - restore wire connections when moving cut-pasting entitites (FFF-402) + Cursor Enhancements or [Slightly Smarter Pipette](https://mods.factorio.com/mo
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