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NxLabs / Factorio

Coralmium Agriculture

SBy SafTheLamb

Synthesize wood from plastic by harvesting a new plant native to Fulgora

Description

Wooden Fulgora: Coralmium Agriculture

You've found yourself on an exciting new planet covered with the bountiful ruins of an ancient civilization... but no wood in sight! Fear not, there's a lot of plastic around. Everyone says they can tell the difference between real wood and plastic, but you know they're totally just making that up.

Features:

  • A brand new plant native to the Fulgoran oil oceans. The seeds need to be polarized for them to grow when planted, but the coral-like plant seems to dredge plastics and stone up from deep beneath the surface.
  • Synthesize Wood (or Lumber with Wooden Logistics installed) from Plastic and Holmium solution.

Wooden Cinematic Universe

Enjoy the vibe? Check out these other mods!

  • Early Agriculture: Grow wood early-game on Nauvis with a worse Agricultural tower.
  • Wooden Industry: Cook wood into Charcoal for smelting Steel, and Resin for plastics.
  • Wooden Logistics: Make transport belts and other things out of Lumber.
  • Astroponics: Grow stuff in space, recycling the bioslurry byproduct back into fertilizer.
  • Vulcanus: Sulfuric Bacteria: Glue Woodchips together by cultivating bacteria native to the sulfur vents of Vulcanus.
  • Wooden Military: Make ammo out of wood. It's not very good ammo. Also has a Hard Mode if you really wanna have a bad time.
  • Cupric Asteroids: Asteroids made out of... copper and green stuff? Weird. (See Wooden Military's Hard Mode)

These are designed to make Wood an essential resource, whether it makes sense or not.

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