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NxLabs / Factorio

Vehicle Equipment Grids Customizer

KBy Kryzeth

Allows for customization of vehicle grid size (by vehicle type) for both vanilla and modded vehicles. Compatible with AAI Vehicles, Electric Trains, Fusion Trains, Flamethrower Wagon, Aircraft, Cargo Ships, 5dims, and any other vehicle mod.

Description

#Features Allows for customization of vehicle grid size for both vanilla and modded vehicles, based on general vehicle type (car, tank, train, watercraft, aircraft, etc). Requires vehicle equipment grids for the base vehicle grid functionality.

As of v1.1.15, this mod functions very similarly to Optera's old Vehicle Grid mod, including a setting to override pre-existing vehicle grids added by other mods, and should now definitively act as the de-facto replacement for that mod.

Spidertrons are not affected by this mod, as they are not considered "vehicles" for this context, and there is already another mod that has settings to modify the Spidertron grid size.

#Fully compatible with:

#Partially compatible with:

  • Cargo Ships: The small boat can be placed as either a free-roam vehicle, or as an aquatic train, and would not retain its equipment grid when it swaps vehicle types. Furthermore, the cargo ship and oil tankers are composed of two separate entities: the cargo/fluid wagon portion, and the boat engine (where you place the fuel). Equipment placed in the boat engine portion of the entity would not retain its equipment grid when picked up, thus the engine part of the entity (as well as the small boat) has been blacklisted from receiving an equipment grid. This means all boats are incompatible with speed booster e

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