ModMash
New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.
Description
Discord https://www.twitch.tv/pixelwhippedme https://youtu.be/vpJygWtOAss !new found some more streamers playing together using modmash, of course other things so check them out. https://www.twitch.tv/rothguard https://www.twitch.tv/shaleatarell
https://www.youtube.com/watch?v=kQUJLLhY7Es Good lets test video thanks to MundaTV
#Welcome and News Will be updates to modmashsplinter them see the modpage for details
I found this mundaTV https://www.youtube.com/playlist?list=PL8-nHpb5DO-PEOa7TvJxyIacvXoEr5Sm3 65 vids wow, thanks for playing the mod :-) It's the old version of modmash but still cool to see, He is also on twitch https://www.twitch.tv/mundatv
Plans Move GUI buttons to shortcuts - cleaner Try linked chests again, just have to delete the middle GUI bar and ensure it actually works without breaking existing games
#Gold Gold add variations of recipes requiring copper plates or copper cable doubling the output. Gold is filtered from copper and stone. ![]()
#Them Launching a rocket alerts Them to your presence. They come with one goal to wipe you out. The late game enemies build their own base, harvest resources and expand. They will also raid attack or defend. To destroy them you must elimenate each roboport.. They will come back a little faster and harder each time. ![]()
Make sure you don't let them progress too far or it may be your doom.

*** #New Worlds Rid Nauvis of the Queen Hive and explore New Worlds.
This mod introduces a very tough Queen hive underground which needs to be killed to unlock alien science packs Then you can build terraformers which if they have clones in the modules slots will terraform the area around them Clones can be trained to become explorers brutal training regime many will perish. Clones can be used as productivity modules, slightly better.
Put the explorers in a rocket to unlock new planets Use tech to improve chance of explorer's finding new planets. ![]()
Spaceports are large chests that handle the transport of items between planets. the time it takes is effected by the distance between worlds, but there is research for that.
Open the port and select the destination
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#Valkyries(Combat Bots) Valkyries serve as either combat bots from roboports or as constructions bots. These drones operate with hit and run tactics, move in fast take your shots and move out. Work with Spidertons, Players and Roboports
Use tech to extend Valyrie range, swarm size and allow defense of area's connected to roboport networks ***
#Air Purifiers Air Purifiers clean up the air and allow for biter de-evolution. There are 2 tiers of Air Purifiers both of which produce water and a by-product. The by-product can be used to create ore depending on the type of by-product.
Note 1: the by-product will change depending if sluge is not found. Note 2: Air Purifies cannot be placed on tiles that do not absorb pollution and the amount of water/byproduct is dependent on the underlying tiles. Note 3: de-evolution can be disabled in settings. ***
#Boom Adds 2 new mines one bigger and one nuclear option. The nuclear option will highlight the safe zone if you hover over them. Any mines placed can be detonated at anytime with the Boom button top right.
Note 1: You can set to detonate on the current surface or all surfaces in the runtime settings. ***
#Resources and Intermediates Adds new resources to the game. Fluids Fish oil and Alien Ooze Resources Silicate, Sulfer, Titianium, Alien ore and artifact Intermediates Titanium and Alien Plate
Note 1: New resource generally found underground. Note 2: Setting available to allow biters to drop ore ***
#Regenerative Tech Regenerative Tech utilizes unique properties of the inhabitants of Nauvis to allow self healing structures. Research is available to increase the rate of repair. ***
#Assembling Assembling Machine 4 Crafting Speed 2.5 and 5 Module Slots Assembling Machine 5 Crafting Speed 4 and 6 Module Slots + Healing Factor Assembling Machine Burner Crafting Speed 0.25 and requires fuel. Smaller footprint 2x2
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#Electronics Adds another layer to the circuit to the production chain and makes more use or red and green wires.
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#Gone Fishing The aquatic life is not without it's uses either. Use their oils or juices for medicinal reasons. ![fishing](https://raw.githubusercontent.com/pixelwhipped/ModMash/ma
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