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NxLabs / Factorio

Moweather Revival

NBy Nezaloth

Adds Weather To Factorio (Compatibile With Space Exploration)

Moweather Revival

Description

Adds variation to weather in factorio.

Modifies the game to have clear, cloudy, rainy & stormy weather!

Multiple different weather types: Clear - Default factorio sunny weather. Cloudy - Reduced light reaching the surface, dimmer screen and temporary less solar power. Rainy - Rain splashes and a pitter-pattering sound. Stormy - Heavy rain with flashes of lightning.

Options: Ability to choose different weather presets for Nauvis. Allows the length and ratio of Nauvis' day & night cycle to be altered. Option to announce the change in weather in chat. Ability to alter the length of time between changes in weather.

Compatibility: Currently under development, might work in multiplayer (has yet to be tested). Compatible with space exploration, however weather only occurs on Nauvis.

Known issues: Rain does not render on radar view.

Future plans: Add the ability for players to manually adjust weather probabilities. Better integration with space exploration. More weather types on different planets with space exploration installed (fog, snow, dust/sandstorms, ash clouds, meteor showers). Biter triggering acid rain once a certain pollution level is met (and increasing frequency with more pollution). Potentially add a weather station building which can predict weather and give signal outputs depending on current & future weather (must be built in orbit when using space exploration).

Thanks to Ludsoe & Steinio for creating the original Moweather mod https://mods.factorio.com/mod/moweather

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