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NxLabs / Factorio

Nightvision Overhaul

NBy NOiZE

Replaces nightvision with a halo light effect around the character, with customizable color, intensity, and scale. Adds Nightvision MK2 and MK3 for progression throughout the base game and space age.

Nightvision Overhaul

Description

#### Overview

Nightvision Overhaul Space Age enhances your Factorio experience by replacing the standard nightvision equipment with a dynamic halo light effect that illuminates your character and terrain during nighttime operations, especially designed to work together with other mods which make the night much darker, such as Clockwork. This mod introduces three tiers of nightvision equipment—MK1, MK2, and MK3—designed for progression through the Space Age expansion or the base game, complete with customizable halo and LUT settings.

#### Features

  • Halo Light Effect: Replaces the default nightvision overlay with a glowing halo around your character, active in darkness levels above 0.3. Customize the halo’s color, intensity, scale and darkness level to activate for each equipment tier via in-game settings.
  • Three Tiers of Equipment: Progress through Nightvision MK1, MK2, and MK3, each with improved stats and unique halo settings.
  • Space Age Compatibility: Fully compatible with Factorio 2.0 and the Space Age expansion, with no performance-heavy logic (UPS-friendly). Also supports base game without Space Age.

#### Technology Tree

The mod introduces three new technologies to unlock the nightvision equipment tiers. The technology tree adapts based on whether the Space Age expansion is active:

##### Space Age Technology Tree

| Technology | Prerequisites | Research Cost | Science Packs | Description | |--------------------|------------------------------------------|---------------|---------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------| | Nightvision MK1 MK1 | Low-Density Structure Solar Panel Equipment.png) | 250 units | Automation Logistic Chemical | Unlocks Nightvision MK1 equipment, perfect for early nighttime operations with a basic halo effect. | | Nightvision MK2 MK2 | Nightvision MK1 | 750 units | Automation Logistic Chemical Production Space | Unlocks the improved Nightvision MK2 with better energy efficiency. | | Nightvision MK3 MK3 | Nightvision MK2 Carbon Fiber | 1000 units | Automation Logistic Chemical Production Space Agricultural Electromagnetic | Unlocks the advanced Nightvision MK3 with superior performance. |

##### Base Game Technology Tree

| Technology | Prerequisites | Research Cost | Science Packs | Description | |--------------------|------------------------------------------|---------------|---------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------| | ![Nightvision MK1](https://raw.githubusercontent.

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