Pheromones
Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.
Description
The mod adds a number of pheromone imitants, each of which will elicit a specific behavior from biters in the range of the emissions.
This includes: -Pacification, which makes biters stop all attacks and lounge around; -Swarming, which attracts biters to the area (without triggering an attack); -Scatter, which causes biters to flee the area; -Frenzy, which makes the biters turn on and attack each other;
There is also an (expensive) evolution-reduction pheromone, to make the biters de-evolve themselves to a lower size class to make attack waves easier to repel.
Each pheromone has a complex chemical production tree, with full integration with Bob Chemicals if that is installed.
Ratings & reviews
Sign in to leave a rating or comment.