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Power Priority

MBy Mernom

Allows changing the priorities of power generators, to build a hierarchy between them.

Power Priority

Description

Allows you to increase (or decrease) the priority of generators in relation to each other. Generators with increased priority will run at full power even if the total demand is below the total production.

Note: Each generator will have two modes: high power mode and low power mode. Generators that start at low power (aka most generators) will get a high power mode, and generators that start at high power will get a low power mode. Solar panels can't be altered, and will always have the max priority.

SE compatibility: It should work fine with SE, but it won't display the current mode on the condenser turbine (since the entity you interact with is actually a furnace.) also, make sure to restore the condensers to their normal state before deconstructing them, otherwise there will be leftover entities. Fix pending.

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