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Pyanodons Coal Processing
PBy pyanodon
Extends and overhauls Factorio's burner phase. Use realistic oil and coal processes to create advanced products. Functions as the core and library for the rest of the pY mods.
Description

Pyanodons Coal Processing
Pyanodons Coal Processing is a mod for Factorio focused on improving and extending Factorio's early game burner phase. Deal with several overflowing byproducts such as ash, tar, and coal coke.
Features
- 100s of uniquely spirited items & fluids. Dozens of animated machines for both high resolution and low resolution.
- Several new minable resources including nexelit, niobium, and borax. Each requiring unique mining techniques.
- In-game wiki with detailed descriptions of scripted mechanics.
- Community-made translations for over a dozen languages.
- Adds many core resources for use in the other pY mods.
- 100% multiplayer compatibility.
- ASH! 🤠
Pyanodons Coal Processing is not currently compatible with any other major overhaul mod. Use at your own risk.
Recommended 3rd party mods
- Not Enough Parameters to allow parameterized blueprints to work properly in Pyanodons.
- Enable all Feature Flags to unlock 2.0 features in Pyanodons such as elevated rails and stacking belts.
- Ratio calculator such as Factory Planner, Helmod, or YAFC
- Use of Resource Spawner Overhaul (RSO) is NOT recommended.
It will cause certain resources such as geothermal vents to be extremely common. Instead try the in-game Pyanodon preset from the world generation menu.
Community resources
Credits
- Pyanodon - GFX, Sound design, Mod founder
- Kingarthur - Realistic recipes, Data-stage programming, Scripted mechanics
- Notnotmelon - pY codex
- Mootykins - Tailings Pond, Maintenance, Worldgen preset
- ShadowGlass - Tech tree, Recipe balancing, Tooling
- Nexela - Standard Library, Recipes
- Quintuple - Menu simulations
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