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NxLabs / Factorio

Research Causes Evolution Next

OBy overload127

Biter evolution factor is set by progress through the research tree.

Description

Used https://mods.factorio.com/mod/research_causes_evolution_grimerxfix mod. Original mod https://mods.factorio.com/mod/research_causes_evolution

Add new Features:

  • Startup setting to control whether upgrade evolution multiplier
  • Startup setting to control ignore vanilla evolution
  • Startup setting to control getting evolution behind automation science pack
  • Startup setting to control getting evolution behind logistic science pack
  • Startup setting to control getting evolution behind military science pack
  • Startup setting to control getting evolution behind chemical science pack
  • Startup setting to control getting evolution behind production science pack
  • Startup setting to control getting evolution behind utility science pack
  • Startup setting to control getting evolution behind space science pack

1) Multiplier formula: <cost of evolution per science> * (<multiplier>/100). if multiplier = 50, then 100% science = 50% evolution. If the multiplier is 200, then at 50% science there will be 100% evolution. 2) Vanilla evolution was disabled in the original mod. If you want to leave vanilla evolution for kills and pollution, then switch to false.

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