Artisanal Reskins: Assets API
The main entry-point to the Artisanal Reskin asset mods. Provides convenience methods for creating Factorio data structures to support reskinning items, technologies, and entities.
Description
THIS IS EXTREMELY WIP AND SUBJECT TO CHANGE AGGRESSIVELY.
Do not rely on method signatures, require paths, implementation details or even overall structure. If you choose to use this for your mod, peg an exact version and update carefully. GraphicsPacks are the most stable concept; icons are the least stable.
Artisanal Reskins: Assets API
This is the main entry-point to the Artisanal Reskin asset mods. Provides convenience methods for creating Factorio data structures to support reskinning items, technologies, and entities.
What is this?
This is a collection of images used by Artisanal Reskins and made available to mod authors as a standalone mod. These asset mods provide icons and sprites with tint masks enabling mod authors to add items, technologies, and entities with arbitrary colors. They are separate from Artisanal Reskins, so that mod authors may use these assets in their mods more conveniently.
Usage Guidance
It is intended that mod authors utilize Artisanal Reskins: Assets API to work with the icons and sprite sets contained in the Artisanal Reskin asset mods, rather than working with the files and methods directly.
To use this mod, add it as a dependency. For any assets you want to use, ensure that your mod also defines the corresponding asset mod as a dependency.
Artisanal Reskin Asset Mods
Artisanal Reskins: Vanilla Assets Provides tintable icons and sprites for vanilla Factorio.
Artisanal Reskins: Bob's Assets Provides tintable icons and sprites for Bob's mods.
Artisanal Reskins: Angel's Assets Provides tintable icons and sprites for Angel's mods.
Artisanal Reskins: Assorted Assets Provides tintable icons and sprites for assorted Factorio mods.
Artisanal Reskins: Space Age Assets Provides tintable icons and sprites for Factorio: Space Age.
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