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Burning Cargo Pods

TBy thesixthroc

Start on each planet afresh. Dropping cargo safely from space platforms requires pods made out of materials native to the planet in question, forcing rockets before drops. This also adds a cost to orbital logistics.

Burning Cargo Pods

Description

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Note

This mod is a deprecated part of Space Age: Hard Mode.

Burning Cargo Pods

Start on each planet afresh. Dropping cargo safely from space platforms requires pods made out of materials native to the planet in question.

  • Pod items are spent from the platform hub when a drop occurs. The player thus starts on each planet afresh.
  • Players can drop without protection, but explode on entry and must recover their bodies after respawning.
  • A minimum number of stacks for resource drops is configurable in the platform hub GUI.

This mod was originally how Space Age: Hard Mode limited cargo drops on Vulcanus, Fulgora and Gleba. This mod was changed to an optional dependency when that modpack switched to a simpler system of locking cargo drops behind special technologies. They are still compatible however, with this mod’s cargo pod item recipe being unlocked by the special technology if available.

Recipes

| Name | Ingredients | |----------|-------------------| | Nauvian Cargo Pod | 30 steel plate, 8 iron stick, 10 uranium-238 | | Vulcanic Cargo Pod| 30 steel plate, 8 iron stick, 30 tungsten plate | | Fulgoran Cargo Pod | 30 steel plate, 8 iron stick, 15 holmium plate | | Gleban Cargo Pod | 30 steel plate, 8 iron stick, 50 bioflux | | Aquilian Cargo Pod | 30 steel plate, 8 iron stick, 50 ice |

Special thanks

  • GoldenredDragon for suggesting the optional feature to start with a cargo pod of each type.

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