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Sensible Gibs
DBy duskwuff
Reduces the intensity of graphical effects emitted by dying enemies, which may improve FPS during intense combat.
Description
There are three levels which can be configured in the mod startup settings:
- "Light" dramatically reduces the lifetime of blood and gore particles emitted when enemies die. This reduces the number of draw calls needed when many enemies are being killed in a short time.
- "Heavy" also removes the blood pools displayed under biter and spitter corpses.
- "Extreme" makes biter and spitter corpses fade out after 30 seconds. (The default is 15 minutes!) This changes the feel of the game substantially, but may be helpful if you're killing a ton of enemies.
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