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Solar Productivity

RBy RedRafe

Increase the efficiency of Solar panels and Accumulators by progressing through technology!

Solar Productivity

Description

Solar Productivity

Increase the efficiency of renewable sources of energy by progressing through technology!

Main features

  • This mod adds a new technology, Solar Productivity - similar to mining productivity - to improve the efficiency of your renewable source of energy.
  • Solar panels and Accumulators will get better as you research the 50 new tiers of Solar Productivity, largely extending your endgame goals
  • Simulate the technological progress related to solar panels and accumulators as you invest more and more resources in this project
  • Very UPS efficient since v4.0.0! Custom settings under Mod settings -> Map settings to tweak the update interval

Progression

| LEVEL | COST | PACKS | BONUS | |:---------:|:----------|----------------|:---------:| | 1 | 250 | RG | \+15% | | 2 | 500 | RGB | \+10% | | 3 | 1'000 | RGBPY | \+10% | | 4\-50 | 2'500 x L | RGBPY \+ Space | \+5% |

researches

Translation

Available languages:

  • English (en)
  • French (fr)
  • Polish (pl)
  • Russian (ru)
  • Chinese (zh)

You can help by translating this mod into your language. Any new translations will be included in the next release.


Known Bugs & Mod compatibility

Solar Productivity offers 2 in-game commands that you can type in the console to resolve any issue:

  1. /sp-update -> Manually updates all entities on all surfaces to the latest solar productivity researched
  1. /sp-transition -> Removes all solar productivity upgrades from all surfaces, useful before removing Solar Productivity mod from the savefile

Please feel free to report any known issue! :) Already compatible with:

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