Organized Solar System
Organizes the positions of vanilla and modded planets to better reflect the Space Age gameplay progression. The radial distances of planets are unchanged. Their angles are specified by a number called the 'tier'. Tiers run from 0 (north of the star) anticlockwise to 6 (north-east of the star). Mods with no tier assigned appear vertically below the sun.
Description
Organized Solar System
Spatially organizes the positions of planets by 'tier', left-to-right across the screen, making it easier for modded planets to indicate where they fit in the Space Age gameplay progression.
This mod does not change the radial distance of planets, only their angle around the star.
The tier specifications for each planet are stored in the mod PlanetsLib: Tiers. Players are welcome to propose edits directly to the tiers page on GitHub.
Tier meanings
- Tier 0: Pre-Nauvis
- Tier 1: Nauvis & friends
- Tier 2: First steps from Nauvis
- Tier 3: Intermediate planets that may reward preparation
- Tier 4: More involved planets that may depend on earlier progress
- Tier 5: Aquilo and the vanilla endgame
- Tier 6: Post-endgame planets and other oddities
The tiers of vanilla locations are as follows:
| Planet/Location | Tier | |----------------|------| | Nauvis | 1 | | Vulcanus | 1.8 | | Fulgora | 2.4 | | Gleba | 3.5 | | Aquilo | 5 | | Shattered Planet | 5 | | Solar System Edge | 5 |
See also
Ratings & reviews
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