All Factorio mods
5,446 verified mods and plugins, each linked to its real source.
Showing 373–384 of 1,097 in Gameplay & overhauls
ModMash Splinter, Air Purifiers
Gameplay & overhauls · Factorio Mod Portal
Mod Mash Splinter for Air Purifiers, Reduce pollution and utilize by-products
Ket's Radars
Gameplay & overhauls · Factorio Mod Portal
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
k2 Laser Artillery
Gameplay & overhauls · Factorio Mod Portal
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
Big Data String 2
Gameplay & overhauls · Factorio Mod Portal
Store up to 2 × 10²⁸ chars long strings during data stage and read them during control stage. prototypes => runtime
King Jo’s Vehicles (Cybertruck, DeLorean, Ford Mustang,...)
Gameplay & overhauls · Factorio Mod Portal
Adds all the cars/tanks I've done so far.
Stellar Horizons - Planets
Gameplay & overhauls · Factorio Mod Portal
Part of the Stellar Horizons modpack. Includes planetary mods with compatibility patches and reorganized planet progression.
Robot Mining Site New
Gameplay & overhauls · Factorio Mod Portal
Adds mining robots and a robot mining site which can be configured to mine nearby resources
More Uranium-235
Gameplay & overhauls · Factorio Mod Portal
Boosts U-235 production in uranium processing and Kovarex enrichment so it is almost equal to 238 production.
Dead
Gameplay & overhauls · Factorio Mod Portal
Scanning Radar
Gameplay & overhauls · Factorio Mod Portal
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.
Unstoppable by Cliffs Force 1.1
Gameplay & overhauls · Factorio Mod Portal
Reupload of this mod by DemonX3 https://mods.factorio.com/mod/UnstoppableForce for 1.1. Nature thinks some mere cliffs can stop progress? Not on my watch. I will destroy every single cliff with my bare hands if I need to.
Super Farm
Gameplay & overhauls · Factorio Mod Portal
🍎🍊🍇 add new delightful fruits, new fruit processing machines, vegetables, animal products, baking, wine making, restaurants, agricultural expansions, trade systems, decorative items, energy sources, technology branches, creatures, and events.
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