All Killing Floor 2 mods
1,000 verified mods and plugins, each linked to its real source.
Showing 37–48 of 630 in Maps & scenarios
KF-SlipgateComplex
Maps & scenarios · Steam Workshop
What happens when Horzine's experiments with telepods go wrong? Welcome to the dimension of the the doomed. Remake from Quake E1M1, features most of the secrets from the original with only minor changes to layout, I added a few small connection rooms to th
Abyss
Maps & scenarios · Steam Workshop
Summary: There is only one source of light in this map deep underground with no means of escape. Story: Stuck underground in the pitch black. A movable ball is your only source of light, use it wisely. NOTE: Hit the ball!!!! Features: - Movable source of l
Verticality
Maps & scenarios · Steam Workshop
A small defense map in a beautiful sky city vista on a sunny warm mid-day setting. Zed move along a one-way path, funneling towards a large and open center platform from which you get to tear them to shreds from safe distance. A veritable lambs to the slau
KF-Entryway
Maps & scenarios · Steam Workshop
Doom 2 Entryway, remade from the ground up with modern assets instead of a port. I took some artistic freedom (making sense out of the abstract rooms was hard work) but changed minor layout things, gameplay is not 100% identical even to prevent grinding to
Cucumber Island
Maps & scenarios · Steam Workshop
I came up with a challenge. To build entire map with one and only one model. Cucumber. And here it is! Critically acclaimed, everyones beloved, the last layer of hell... Cucumber Island! Features: -Green color -Visual and gameplay bugs -Music that can indu
KF-KF1-Aperture
Maps & scenarios · Steam Workshop
KF-KF1-Aperture UPDATE: random player starts, REMOVED intro, reduced mb file size. fixed collision were boss was reported to get stuck, fixed physics materails on shaders, new AI pathing, new and improved spawns. more larger zeds spawns extra spawns (trigg
KF-Resident Evil 2 RPD Map
Maps & scenarios · Steam Workshop
Hello there ! I made a little Resident Evil 2 map. Note : I had never used an unreal editor, and this is my first attempt. Please post any problems or suggestions you might have, thank ! --------------------------------------------------- Features : Big ma
KF-Shooting Gallery V3/4
Maps & scenarios · Steam Workshop
A map for XP farming. Zeds spawn in a wide open space below the platform in front of you. Plenty of ammo spawns, trader ring starts at the bottom of the slope. Gravity is also slightly reduced for a bit of fun. Enjoy! Note: V4 uses a darker golden color
Custom Map Previews (800+ Supported Maps)
Maps & scenarios · Steam Workshop
A client-side mod that adds preview images to custom maps on any server and offline play. No more default map images, woohoo! You'll see them in game lobbies and the server browser too. This current version supports over 800 custom maps. Similar maps like
Club Confession
Maps & scenarios · Steam Workshop
From the 2004 RPG masterpiece, Vampire - The Masquerade: Bloodlines the Club Confession level now takes a seat as a Killing Floor 2 custom map. Designed and built completely from scratch true to the original but expanded and re-envisioned to fit the Killin
KF-Biohazard
Maps & scenarios · Steam Workshop
Here is the external link for the map files for those that want to download the map without using workshop: http://gamebanana.com/maps/193974 Version: 1.0 Features: Higher quality lights than the original map, some places aren't as safe as they once were d
KF-NewCubeRemakeFinalV1
Maps & scenarios · Steam Workshop
Changelog: --NewCubeRemake-- *Optimized Precomputed Visibility (now stable 50 - 60 fps with vsync). *Fix spawn for zeds and final boss. *Fix missing textures. *Fix animations for traders and secret dance trader. --NewCubeRemakeFinal-- *Fix kismet scripts f
Page 4 of 53 · 12 per page