All Killing Floor 2 mods
1,000 verified mods and plugins, each linked to its real source.
Showing 85–96 of 630 in Maps & scenarios
KF-Metro-Swamps
Maps & scenarios · Steam Workshop
Credits: Models / Textures: 4A Games , Metro Last Light Redux Why is this map so heavy? I made a lot of optimization for this map, dynamic shadows are set to 1000 so instead I´m using static shadows. Map has 2k textures with normal maps and ambient that sh
KF-N64Complex
Maps & scenarios · Steam Workshop
Description: A re-creation of the classic Goldeneye N64 multiplayer map 'Complex', but modified to fit KF2 gameplay. http://i.imgur.com/oEtvFdv.png http://i.imgur.com/aJmBEpZ.png http://i.imgur.com/Mftyk3C.png http://i.imgur.com/esb4eke.png http://i.imgur.
KF-BeforeDawn
Maps & scenarios · Steam Workshop
Loosely based on KF1 Arcade-Gas-Station layout by KINGshinobi. 4 Trader locations. PCServer-KFEngine.ini: DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload ServerSubscribedWorkshopItems=764145987 PCServer-KFGame.ini: MapName=KF-BeforeDawn Sc
Emergence
Maps & scenarios · Steam Workshop
Summary: This map has a pitch black setting with motion lit floors as lighting and a moving platform that can be used during the waves. Map Features: - Motion Lit Floor in pitch black setting.� - Moving Platform that can be used during waves. - Deadly Fall
KF-KF1-Medieval_Fortress
Maps & scenarios · Steam Workshop
Port from KF1, map made by Ferenos QuickFix 23.05.2019 Fixed camping spots QuickFix 13.04.2019 Fixed AI pathing bug under stairs Time to have the real benifit of tom banner character to play in this map
KF-Stalker-Cordon
Maps & scenarios · Steam Workshop
Update 6.11.2017 Updated path nodes Updated shadows Updated blocking volumes New anomalies New collision on buildings and tunnels New event Custom respawns Optimization Global trader Update 13.5.2017 Fixed animations of Sid Update 12.5.2017 Fixed shadows F
KF-Zelda
Maps & scenarios · Steam Workshop
KF-zelda a link to the past. fully ported from kf1 to kf2, all original assests, textures inc geomentary with the original layout and terrain has been crossed over as well. copyrighted to nintendo. update:14.6.2024 fixed physics on god link, some optimizat
KF-Favela
Maps & scenarios · Steam Workshop
A pretty big map based in slums Version B3: -Added customization lobby -Added some more details -New enemy spawner -Changed water -Fixed some collision issues
KF-KF1-FrightYard
Maps & scenarios · Steam Workshop
Update:21/10/18 added endless support by request fixed kismet to work with endless mode fixed lights @bilemeters not turning off@the end of boss wave fixed collisons fixed traders doors at dockyard new matinee reduced bile tank activation time from 30secs
KF-PalletTown
Maps & scenarios · Steam Workshop
My shitty attempt to recreate Pallet Town from Pokemon Red and Blue.
Overflow
Maps & scenarios · Steam Workshop
Gun down hordes of ravenous ZEDs in Verticity's industrial district. A bright and sunny daytime map with an expansive and open environment centered around a large overflow trench spanning two bridges. Duke it out wherever you want; in the trench itself, at
KF-AmongUs-Skeld
Maps & scenarios · Steam Workshop
Yes, this is a 3D version of Among Us, spend quite some time on this one, enjoy QuickFix: Fixed MedBay not having collision Added more ammo boxes Fixed preview picture resolution Patty sus
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