All Space Engineers mods
2,170 verified mods and plugins, each linked to its real source.
Showing 25–36 of 118 in Technology & automation
Deuterium Fusion Reactors
Technology & automation · Steam Workshop
Fusion Power is here! Here at Ntech we strive to provide you with the best products and a most elegant experience. These reactors provide an order of magnitude more power than our alternative thorium reactors, yes we did borrow some tech, to make deuterium
Mexpex Warfare Industries v1.1.7
Technology & automation · Steam Workshop
An official Mexpex approved rebalance & collection! Welcome to Mexpex Warfare Industries! Your end-all be-all of fine battleship weaponry! Now with muzzle flashes, new sounds, REAL anti-missile, and a flak turret! v1.1.7 now compatible with 1.190+ | Change
(THYA) Shield HUD Script
Technology & automation · Steam Workshop
<<Current Script Version 1.7.6b April 2025>> This script displays your ships shields as a % and/or visual bar to an LCD display. It works with both DarkStar's Defense Shield Mod and Cython's Energy Shields. It is VERY easy to edit/customize and will soon h
XPAR Modular Energy [outdated/unsupported]
Technology & automation · Steam Workshop
XPAR Modular Energy Let's be proud of our reactor rooms! Use these! Nine modules perfect for creating exactly the power you need, in DX11 or DX9. While these are balanced, they are not balanced the same as vanilla. Because I like large reactor rooms, these
Phils_Ship_Diagnostics
Technology & automation · Steam Workshop
NOTE: Some modded blocks will cause this script to break. Second note: This script has been in a pretty stable place for a while, and I really want to write it again from scratch (since I was still learning C# when I wrote this). That said, I am going to w
[Legacy] Small Advanced Rotor
Technology & automation · Steam Workshop
Game has small advanced rotor since v201, this mod is no longer needed. Old description: A smallship 1x1x1 advanced rotor. Works exacly like the advanced rotor except that it's smaller and only permits small components through (just like the small conveyor
Star System Generator
Technology & automation · Steam Workshop
https://i.imgur.com/fVVaDCS.gif Randomly Create Entire Star Systems This tool creates random star systems for your game. I find having to manually place modded planets in my game takes a lot of the fun out of the discovery of the star system, and no matter
Hover Engines
Technology & automation · Steam Workshop
These hover engines are designed to work best on planets, but will actually function out of atmosphere, at a greatly reduced power, to find out more, watch this video: https://youtu.be/u1p7LBJ7HMQ ---------Updates--------- 11/29/2015 -Increased thrust outp
Industrial Overhaul - v1.7.7
Technology & automation · Steam Workshop
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y
Holographic Projector
Technology & automation · Steam Workshop
A version of my holographic projector that's meant to be used with Digi's Projector Preview. This allows you to view any holographic image you have a blueprint for. Usage You also need Digi's Projector Preview script to make it work. The setup works the sa
Automatic Mining Platform by Kezeslabas
Technology & automation · Steam Workshop
New version: v3.721 (Fixed cargo modules recognized incorrectly) (Change Log in the Change Notes Tab.) If you have any Questions or Issues with the script, you can write a reply to the Discussions. This is a script that I made for my personal use. I decide
Helicarrier Thruster
Technology & automation · Steam Workshop
Helicarrier Thruster with spin effect <<Large>> Tiny 1x1x1 Thrust: 2.5MN Power: 7.0MW Small 3x3x1 Thrust: 15MN Power: 20.36MW Large 9x9x3 Thrust: 90MN Power: 150.36MW X-Large 15x15x5 Thrust: 270MN Power: 363.60MW <<Small>> Tiny 1x1x1 Thrust: 0.25MN Power:
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