All Stationeers mods
1,000 verified mods and plugins, each linked to its real source.
Showing 61–72 of 247 in Technology & automation
Filtration Pilot (OnBoard)
Technology & automation · Steam Workshop
Filtration Pilot is an IC10 script, intended to be used "on board" the Filtration unit. The script til check the filter slots for filter types and monitor the intake on the Filtration unit for the selected gas or gases. As long as one or both are present a
NetworkUpgrader
Technology & automation · Steam Workshop
Network Upgrader – Upgrade Pipes, Cables, and Chutes A StationeersLaunchPad mod that adds a console command to upgrade consecutive straight pipes, (super heavy) cables, and chutes to their long variants (3/5/10 segments). Features Console command 'upgrade'
Combustion Centrifuge Adaptive Quadratic Control
Technology & automation · Steam Workshop
Combustion Centrifuge automation One chip installed in the machine, no outside IC Housing or sensor needed. Optional "Ejection Override" lever on d0. Adapts perfectly to *any* fuel ratio using Oxygen or Nitrous. Even a mix of the two. Works by calculating
AutomatedAdvancedFurnaceAllAlloys v2.1
Technology & automation · Steam Workshop
To configure, you need two IC10 chips code for the first chip https://pastebin.com/zvLqnrit code for the second chip https://pastebin.com/cRbNEYLc. The furnace must be placed in a vacuum.
Scripted Screens - Energy Grid Dashboard
Technology & automation · Steam Workshop
This script has been replaced by a new version. The new version includes solar sun tracking, better autologic for the generators, easier setup and better stability. You can find it here: PIAC - Power Info and Control 🌬️ Real-Time Power Tracking 🌞 Monitor y
2x Solar Power
Technology & automation · Steam Workshop
Increases solar panel output to 2x the default on the Moon, Mars, space, and Europa.
Simple Power Display
Technology & automation · Steam Workshop
Introduction I needed to get the average ratio of my batteries bank so my IC10 controlling my Stirling's input will turn on and off on demand. Since I am already getting codes going, might as well make a detail stats display as well. The part related to my
Filter Automation - standalone
Technology & automation · Steam Workshop
Standalone Filter Automation script. It doesn't require any additional components (analyzers, housings, etc.), only an IC10 chip, placed inside the Filtration unit! How it works: - checks filter type (only in slot 0, the one on the right) - measures amoun
[F&S] MaxMin Switch
Technology & automation · Steam Workshop
Description Turns on the specified device at the maximum value and turns it off when the minimum value is reached. Requirements 1 IC Housing. 1 Integrated Circuit (IC10). 1 Any device that needs to be turned on / off depending on the data 1 Any analyzer or
Power Display with time to charge or deplete
Technology & automation · Steam Workshop
Calculates and displays the time left until batteries are fully charged or depleted, based on current power usage and generation rates. Requires a Cable Analyzer and some batteries.
UfoL's Solar Tracking
Technology & automation · Steam Workshop
Solar Tracking Script with minimal resources and night mode. For old version go here: https://steamcommunity.com/sharedfiles/filedetails/?id=2797548006 Requires only one Daylight Sensor and IC chip, no other logic. Assign Sensor to Pin D0 (top left). Works
Phenomenal Hardsuit Script
Technology & automation · Steam Workshop
This script will automatically control your hardsuit and helmet with options for manual overrides in case of a poisonous or hypoxic environment. Besides that, it can interface with its companion script to warn the player about storms or even remotely enabl
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