About Better Boat Movement
From ModrinthImproves (ice) boating by allowing you to step up blocks
Better Boat Movement
Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure. Take control of your voyage with new boat-jumping mechanics and personalizable settings!
✨ Features
- Obstacle-Aware Jumping: Boats automatically jump reachable obstacles using their actual collision shapes instead of trying to boost over walls that are too tall.
- Optional Manual Jumping: Enable the jump keybind to jump once per keypress; it defaults to <kbd>H</kbd> and can be reassigned.
- Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
- Multiplayer Friendly: Fabric, NeoForge, Paper, Folia, and Purpur servers validate movement and synchronize their gameplay settings to connected modded players. Paper-family automatic jumping also works for vanilla clients.
🎬 Demo - See the boat jump
Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0 
⚙️ Configuration
Fabric and NeoForge use config/better-boat-movement.json. Paper, Folia, and Purpur use plugins/better-boat-movement/better-boat-movement.json.
Installation
| Platform | Install location | Required dependencies | | --- | --- | --- | | Fabric / Quilt | mods | Fabric API, Fabric Language Kotlin, and YACL | | NeoForge | mods | KotlinLangForge and YACL | | Paper / Folia / Purpur | plugins | None |
Players can join a Paper, Folia, or Purpur server without installing the mod and still receive automatic boat boosts. However, installing the matching client mod is strongly recommended: its smoother client-side prediction makes boat movement feel much more immediate and satisfying. It also enables the manual jump keybind and the synchronized read-only server settings screen.
On Paper-family servers, the two client options differ as follows:
- Vanilla client: Automatic boosts and configured ejection timing work entirely through the server plugin. There is no manual jump keybind or settings screen.
- Client mod installed (strongly recommended): Adds smoother client-side boost prediction, making jumps feel more responsive and satisfying, plus the optional manual jump keybind and a read-only view of the server's synchronized settings. The server remains authoritative.
Configure your boat-jumping experience with the same JSON options on every platform:
{
"version": 7, // just ignore this, this is for migration purposes only
"config": {
"stepHeight": 0.35, // Sets the upward velocity applied by an automatic boost.
"playerEjectTicks": 200.0, // Sets how many ticks the game waits before ejecting a player who has lost control of a boat.
"boosting": {
"boostStates": [
"UNDER_WATER",
"ON_LAND",
"IN_WATER",
"UNDER_FLOWING_WATER"
], // Sets the preferences under which states the boat should be boosted.
"allowedSupportingBlocks": [], // Restricts boosts to boats resting on these block IDs or #tags. An empty list allows every block.
"allowedCollidingBlocks": [], // Restricts boosts to the nearest block ID or #tag hit by the boat's path. An empty list allows every block.
"onlyForPlayers": true, // Restricts automatic boosts to boats carrying a player.
"extraCollisionDetectionRange": 0.5, // Looks this many blocks farther along the boat's path so it can boost before contact.
"heightTolerance": 0.25 // Allows an obstacle to exceed the boat's predicted rise by this many blocks and still trigger a boost.
},
"keybind": {
"allowJumpKeybind": false, // Enables manual boat jumping with the configurable keybind.
"keybindJumpHeightMultiplier": 1.2, // Specifies the multiplier applied to stepHeight for a manual jump.
"onlyKeybindJumpOnGroundOrWater": true // Prevents manual jumping while the boat is in the air.
}
}
}
Changes made in the local or singleplayer configuration screen apply when saved. A remote server's gameplay configuration is shown read-only and is authoritative. Dedicated-server file changes require a restart.
Detailed behavior
For the precise automatic-boost, collision, manual-jump, and multiplayer authority rules, see the gameplay behavior reference.
ℹ️ Note on Multiplayer Safety
Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers. Please use v1.1.1 or higher to be on the safe side.
💬 Support & Feedback
Highlights
From source dataGame versions
Supports 45 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric, Folia, Forge, NeoForge, Paper, Purpur and Quilt.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportModrinth lists Better Boat Movement as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricFoliaForgeNeoForgePaperPurpurQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 44 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorbtwonion, as published on Modrinth
- ✓LicenseGPL-3.0-onlyFree










