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blockbench import library

by tomalbrc · for Minecraft

This library simplifies model import, generates item models & textures, and leverages polymer for resource pack creation. Supports animations, Molang expressions, and various Blockbench features.

17KDownloads
todayLast updated
LGPL-3.0-onlyLicense
FabricLoaders

About blockbench import library

From Modrinth

This library simplifies model import, generates item models & textures, and leverages polymer for resource pack creation. Supports animations, Molang expressions, and various Blockbench features.

blockbench import library

This library streamlines the process of integrating Blockbench models (generic and from the AnimatedJava Blockbench Plugin) into your Fabric mods.

It automates item model and texture creation and leverages resource packs in combination with item display entities for client-side integration, eliminating the need for players to install additional mods.

The library offers comprehensive support for animations, including Molang expressions for keyframes, along with a variety of Blockbench features and additionally support for one of its plugins, AnimatedJava.

patreon

Features:

  • Animation Support: Import models with pre-rendered animations and utilize Molang expressions (currently only q.anim_time and q.life_time) for dynamic animation control.
  • CustomModelData & Item Displays: Employs CustomModelData and Item Displays to represent the model with minimal server impact through "virtual" item display entities. - Item Display transformations are asynchronously updated for smooth performance.
  • Large Bone Support: Breaks free from vanilla's limitations, allowing for bones exceeding the standard 3x3x3 size restriction.
  • Blockbench Feature Support: Offers compatibility with various Blockbench features, including effect keyframes (commands & sound effects), animation loop modes, interpolations, and more.
  • AnimatedJava Extensions: Provides additional functionality for AnimatedJava, including variant support, bone blacklisting, conditional effects, and locator support
  • Vanilla Mob Feature Integration: Out-of-the-box support for many vanilla mob features like accurate hitboxes (visible in F3+B), ridability, name tags, invisibility, glowing, fire animations, particle effects, leashes, death animations, smooth collisions, dynamic hitboxes/scale, and entity-specific ticking for optimized performance.

Checkout the Github README and the documentation for more infos!

Setup

repositories {
    maven { url "https://maven.tomalbrc.de" }
}

dependencies {
    modImplementation include("de.tomalbrc:blockbench-import-library:[TAG]")
}

Usage

Documentation is available here

Commands

  • /bil model create id<.ajmodel>|filepath <model>

> Spawns a model ingame based on mob identifier or a file path (from server root folder) to the model json file. These models are not saved and are mostly intended for testing. If you want load an .ajmodel file, make sure to append .ajmodel to either the id or file path.

  • /bil model <targets> animation|variant|scale <args>

> Modifies the model of any entity selected in <targets> that has a custom model. Allows you to temporarily change the scale of the model, update the variant and play / pause / stop animations. This is also mostly intended for testing and playing with the models.

Roadmap

1.x

  • Bone modifier for more dynamic animations
  • Handle pre/post values for keyframes
  • mcmeta generation for animated textures
  • Bezier support for keyframes

2.x

  • Dynamic Animations for dynamic animation speed, right now all animations are pre-rendered during import
  • Per-player animations; Show animations to only a single player or a group of players. Right now all animations are played globally, visible for all players
  • Multiple rider (for entities), currently only 1 is supported
  • Multiple hitboxes (requires the same changes as multiple rider support)
  • Particle effects (?)

Test Sever

Join the test server with a 1.20.5-1.21+ client on

mc.tomalbrc.de:25565

to test this mod and my other mods + upcoming, unreleased mods and features!

Highlights

From source data

Game versions

Supports 23 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Libraries & compatibility

Foundations and fixes other mods build on. Usually installed because something else needs it.

Runs on your server

From source side support

Modrinth lists blockbench import library as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Fabric
Runs on
Serverrequired on the server
Game versions
26.3 and 22 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authortomalbrc, as published on Modrinth
  • ✓LicenseLGPL-3.0-onlyFree

blockbench import library, answered

Generated from the mod’s own source data.

Do my players need to install blockbench import library?

Modrinth lists blockbench import library as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric.

Is it free?

Yes. blockbench import library is free to download from Modrinth. Its license is LGPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run blockbench import library on a Minecraft server.

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