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Charged Mobs

by yyz729 · for Minecraft

Why is only the Charged Creeper affected by lightning?

18KDownloads
15 mo agoLast updated
MITLicense
Fabric · Forge +1Loaders

About Charged Mobs

From Modrinth

Why is only the Charged Creeper affected by lightning?

Charged Mobs⚡

Transform more mobs into electrified threats with lightning-powered abilities! This mod extends Charged Creeper mechanic to other mobs.Can control whether it is naturally generated without the need for lightning

# some charged mobs zombiewitchdrownedskeletonravagerenderman

Features

  • Lightning Charging:

Mobs struck by lightning gain a charged state

  • Charged Type:
  • Attack Damage Boost
  • Armor Value Boost
  • Knockback Force Boost
  • Armor Toughness Boost
  • Knockback Resistance Boost
  • Follow Range Boost
  • Movement Speed Boost
  • Flight Speed Boost
  • Zombie Reinforcement Chance Boost
  • Absorption Boost (1.20.2+)
  • Fall Damage Reduction (1.20.5+)
  • Entity Scale Modifier (1.20.5+)
  • Gravity Modifier (1.20.5+)
  • Safe Fall Height Boost (1.20.5+)
  • Step Height Boost (1.20.5+)
  • Explosion Knockback Resistance Boost (1.21+)
  • Fire Duration Reduction (1.21+)
  • Movement Efficiency Boost (1.21+)
  • Oxygen Capacity Boost (1.21+)
  • Aquatic Mobility Boost (1.21+)
  • JSON Configuration:

Full control over which mobs can be charged and their charged type and can control whether it is naturally generated without the need for lightning. The mod automatically assigns all hostile mobs (including those from other mods) to the configuration without requiring manual setup. You can also manually modify them if desired. If you prefer to disable auto-generation, an option is provided to turn it off.

📥 Installation

  1. Requires Minecraft Fabric/Forge/Neoforge
  2. Download mod jar file
  3. Place in mods folder
  4. Launch and enjoy!

📁 Configuration

2.x(new random generate)
{
  //===== Basic Settings =====//
  // Whether to auto-generate config for new entities
  "autoGenerate": true,
  
  // Whether mobs spawn naturally charged (e.g., charged creepers)
  "NaturallyCharged": true,
  
  // Requires raining for natural charging (only when NaturallyCharged=true)
  "NaturallyChargedNeedRain": true,
  
  // Probability of becoming charged when struck by lightning (0.0-1.0)
  "ChargedChange": 0.05,

  //===== Combat Attributes =====//
  // Damage multiplier (all versions)
  "damageMul": {
    "minecraft:pillager": 0.5,
    "minecraft:skeleton": 0.5,
    "minecraft:breeze": 0.5,
    "minecraft:stray": 0.5,
    "minecraft:vindicator": 0.5,
    "minecraft:hoglin": 0.5
  },
  
  // Damage addition (all versions)
  "damageAdd": {
    "minecraft:blaze": 3.0,
    "minecraft:spider": 3.0,
    "minecraft:evoker": 3.0
  },

  //===== Defense Attributes =====//
  // Armor multiplier (all versions)
  "armorMul": {
    "minecraft:elder_guardian": 0.5,
    "minecraft:endermite": 0.5
  },
  
  // Armor addition (all versions)
  "armorAdd": {},
  
  // Toughness multiplier (all versions)
  "toughnessMul": {
    "minecraft:enderman": 0.5,
    "minecraft:silverfish": 0.5,
    "minecraft:ender_dragon": 0.5
  },
  
  // Toughness addition (all versions)
  "toughnessAdd": {
    "minecraft:ghast": 5.0
  },

  //===== Knockback Properties =====//
  // Knockback multiplier (all versions)
  "knockbackMul": {
    "minecraft:piglin": 0.5,
    "minecraft:warden": 0.5
  },
  
  // Knockback addition (all versions)
  "knockbackAdd": {
    "minecraft:magma_cube": 0.5,
    "minecraft:drowned": 0.5
  },
  
  // Knockback resistance multiplier (all versions)
  "knockbackResistanceMul": {
    "minecraft:guardian": 0.5,
    "minecraft:wither": 0.5,
    "minecraft:ravager": 0.5,
    "minecraft:bogged": 0.5
  },
  
  // Knockback resistance addition (all versions)
  "knockbackResistanceAdd": {
    "minecraft:illusioner": 0.3,
    "minecraft:zoglin": 0.3,
    "minecraft:wither_skeleton": 0.3,
    "minecraft:creeper": 0.3,
    "minecraft:husk": 0.3
  },

  //===== Mob Behavior =====//
  // Follow range multiplier (all versions)
  "followRangeMul": {
    "minecraft:creaking": 0.5
  },
  
  // Follow range addition (all versions)
  "followRangeAdd": {
    "minecraft:giant": 16.0,
    "minecraft:slime": 16.0
  },

  //===== Health Properties =====//
  // Health multiplier (all versions)
  "healthMul": {
    "minecraft:zombie": 0.5
  },
  
  // Health addition (all versions)
  "healthAdd": {
    "minecraft:cave_spider": 7.0,
    "minecraft:witch": 7.0,
    "minecraft:vex": 7.0,
    "minecraft:zombie_villager": 7.0
  },

  //===== Movement Attributes =====//
  // Movement speed multiplier (all versions)
  "moveSpeedMul": {
    "minecraft:zombified_piglin": 0.3,
    "minecraft:shulker": 0.3
  },
  
  // Movement speed addition (all versions)
  "moveSpeedAdd": {
    "minecraft:phantom": 0.1,
    "minecraft:piglin_brute": 0.1
  },
  
  // Flying speed multiplier (for parrots etc.)
  "flyingSpeedMul": {},
  
  // Flying speed addition
  "flyingSpeedAdd": {},

  //===== Special Mechanics =====//
  // Reinforcement spawn chance multiplier (for illagers)
  "spawnReinforcementsMul": {},
  
  // Reinforcement spawn chance addition
  "spawnReinforcementsAdd": {},

  //===== 1.20+ Features =====//
  // Absorption multiplier (Requires MC >=1.20.2)
  "absorptionMul": {},
  
  // Absorption addition (Requires MC >=1.20.2)
  "absorptionAdd": {},

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 21 Minecraft versions, the newest being 1.21.8.

Loaders

Runs on Fabric, Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Modrinth lists Charged Mobs as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.21.8 and 20 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authoryyz729, as published on Modrinth
  • ✓LicenseMITFree

Charged Mobs, answered

Generated from the mod’s own source data.

Do my players need to install Charged Mobs?

Modrinth lists Charged Mobs as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric, Forge and NeoForge.

Is it free?

Yes. Charged Mobs is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Charged Mobs on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add Charged Mobs in one click.