About Charged Mobs
From ModrinthWhy is only the Charged Creeper affected by lightning?
Charged Mobs⚡
Transform more mobs into electrified threats with lightning-powered abilities! This mod extends Charged Creeper mechanic to other mobs.Can control whether it is naturally generated without the need for lightning
#






Features
- Lightning Charging:
Mobs struck by lightning gain a charged state
- Charged Type:
- Attack Damage Boost
- Armor Value Boost
- Knockback Force Boost
- Armor Toughness Boost
- Knockback Resistance Boost
- Follow Range Boost
- Movement Speed Boost
- Flight Speed Boost
- Zombie Reinforcement Chance Boost
- Absorption Boost (1.20.2+)
- Fall Damage Reduction (1.20.5+)
- Entity Scale Modifier (1.20.5+)
- Gravity Modifier (1.20.5+)
- Safe Fall Height Boost (1.20.5+)
- Step Height Boost (1.20.5+)
- Explosion Knockback Resistance Boost (1.21+)
- Fire Duration Reduction (1.21+)
- Movement Efficiency Boost (1.21+)
- Oxygen Capacity Boost (1.21+)
- Aquatic Mobility Boost (1.21+)
- JSON Configuration:
Full control over which mobs can be charged and their charged type and can control whether it is naturally generated without the need for lightning. The mod automatically assigns all hostile mobs (including those from other mods) to the configuration without requiring manual setup. You can also manually modify them if desired. If you prefer to disable auto-generation, an option is provided to turn it off.
📥 Installation
- Requires Minecraft Fabric/Forge/Neoforge
- Download mod jar file
- Place in mods folder
- Launch and enjoy!
📁 Configuration
2.x(new random generate)
{
//===== Basic Settings =====//
// Whether to auto-generate config for new entities
"autoGenerate": true,
// Whether mobs spawn naturally charged (e.g., charged creepers)
"NaturallyCharged": true,
// Requires raining for natural charging (only when NaturallyCharged=true)
"NaturallyChargedNeedRain": true,
// Probability of becoming charged when struck by lightning (0.0-1.0)
"ChargedChange": 0.05,
//===== Combat Attributes =====//
// Damage multiplier (all versions)
"damageMul": {
"minecraft:pillager": 0.5,
"minecraft:skeleton": 0.5,
"minecraft:breeze": 0.5,
"minecraft:stray": 0.5,
"minecraft:vindicator": 0.5,
"minecraft:hoglin": 0.5
},
// Damage addition (all versions)
"damageAdd": {
"minecraft:blaze": 3.0,
"minecraft:spider": 3.0,
"minecraft:evoker": 3.0
},
//===== Defense Attributes =====//
// Armor multiplier (all versions)
"armorMul": {
"minecraft:elder_guardian": 0.5,
"minecraft:endermite": 0.5
},
// Armor addition (all versions)
"armorAdd": {},
// Toughness multiplier (all versions)
"toughnessMul": {
"minecraft:enderman": 0.5,
"minecraft:silverfish": 0.5,
"minecraft:ender_dragon": 0.5
},
// Toughness addition (all versions)
"toughnessAdd": {
"minecraft:ghast": 5.0
},
//===== Knockback Properties =====//
// Knockback multiplier (all versions)
"knockbackMul": {
"minecraft:piglin": 0.5,
"minecraft:warden": 0.5
},
// Knockback addition (all versions)
"knockbackAdd": {
"minecraft:magma_cube": 0.5,
"minecraft:drowned": 0.5
},
// Knockback resistance multiplier (all versions)
"knockbackResistanceMul": {
"minecraft:guardian": 0.5,
"minecraft:wither": 0.5,
"minecraft:ravager": 0.5,
"minecraft:bogged": 0.5
},
// Knockback resistance addition (all versions)
"knockbackResistanceAdd": {
"minecraft:illusioner": 0.3,
"minecraft:zoglin": 0.3,
"minecraft:wither_skeleton": 0.3,
"minecraft:creeper": 0.3,
"minecraft:husk": 0.3
},
//===== Mob Behavior =====//
// Follow range multiplier (all versions)
"followRangeMul": {
"minecraft:creaking": 0.5
},
// Follow range addition (all versions)
"followRangeAdd": {
"minecraft:giant": 16.0,
"minecraft:slime": 16.0
},
//===== Health Properties =====//
// Health multiplier (all versions)
"healthMul": {
"minecraft:zombie": 0.5
},
// Health addition (all versions)
"healthAdd": {
"minecraft:cave_spider": 7.0,
"minecraft:witch": 7.0,
"minecraft:vex": 7.0,
"minecraft:zombie_villager": 7.0
},
//===== Movement Attributes =====//
// Movement speed multiplier (all versions)
"moveSpeedMul": {
"minecraft:zombified_piglin": 0.3,
"minecraft:shulker": 0.3
},
// Movement speed addition (all versions)
"moveSpeedAdd": {
"minecraft:phantom": 0.1,
"minecraft:piglin_brute": 0.1
},
// Flying speed multiplier (for parrots etc.)
"flyingSpeedMul": {},
// Flying speed addition
"flyingSpeedAdd": {},
//===== Special Mechanics =====//
// Reinforcement spawn chance multiplier (for illagers)
"spawnReinforcementsMul": {},
// Reinforcement spawn chance addition
"spawnReinforcementsAdd": {},
//===== 1.20+ Features =====//
// Absorption multiplier (Requires MC >=1.20.2)
"absorptionMul": {},
// Absorption addition (Requires MC >=1.20.2)
"absorptionAdd": {},Highlights
From source dataGame versions
Supports 21 Minecraft versions, the newest being 1.21.8.
Loaders
Runs on Fabric, Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Charged Mobs as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.8 and 20 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authoryyz729, as published on Modrinth
- ✓LicenseMITFree










