About Cobblemon MiniGames
From ModrinthBring a Game Corner arcade casino to Cobblemon! Play Gacha, Roulette, Slot Machine, Flappy Bird, Block Stacker, Snake, Derby & Voltorb Flip. Earn coins, hit jackpots, and redeem rare items & Pokémon. Fully configurable rewards, odds & shop.
Turn your Cobblemon world into a place players want to visit between adventures.
Cobblemon MiniGames adds a fully playable arcade: eight coin-paying minigames, four Pinball tables, four Gacha machines, Arcade Coins, a Coin Case and a reward shop. Win coins at Roulette, Slot Machine, Flappy Bird, Block Stacker, Snake, Derby, Voltorb Flip, Blackjack and Pinball, then spend them on configurable rewards or on Pokemon from the Gacha machines.
Features
- Arcade games inspired by the Pokemon Emerald Game Corner, each with its own themed look.
- Pinball: four tables (Meowth, Diglett, Seel and Gengar), each with its own goal and prize.
- Machines: play everything from the MiniGames Machine, or place a dedicated cabinet for each game.
- Gacha: four machines that give out Pokemon (or items you choose) by rarity.
- Arcade Coins, a Coin Case and a reward shop.
- Easy to set up on servers: games, prices, prizes and recipes can all be adjusted.
Minigames
Roulette
Roulette is inspired by the Pokemon Emerald roulette table. When the player enters, they pick a table first: the red left table uses the normal low wager, the green right table uses a higher wager, and every seventh Minecraft day the right table becomes the service-day table with its own configured wager.
After choosing a table, the player bets on a Pokemon column, a color row, or an exact square. A spin consumes the table wager and drops one ball onto the wheel. Winning pays wager * multiplier, and the round keeps the landed balls until six balls have been placed or no valid squares remain. If the player leaves mid-round and comes back later, the active roulette round is resumed.
Payouts are based on the selected area:
- Column bets pay x6, x4, or x3 depending on how many balls in that column are already occupied.
- Row bets pay x4 or x3 depending on how many balls in that row are already occupied.
- Exact square bets pay x12 if the ball lands on that square.
- When the board is cleared, the next entry returns to table selection.
Slot Machine
Slot Machine is inspired by the Pokemon Emerald slot machine. The player inserts one to three bet units, each costing the configured slotmachine.coinToPlay, starts the reels, then stops each reel with the action button. One unit activates the middle line, two units activate top, middle, and bottom, and three units activate all five lines including the diagonals.
Bet Max inserts up to three bet units and starts the spin when all three have been accepted. Replay and power matches count as wins for the machine flow, but replay pays zero coins and power builds Pika Power. Pika Power can trigger Reel Time, which gives a short special sequence and may grant slower bonus spins.
Current symbol payouts:
- Cherry pays 2 coins on the middle line, or 4 coins on top/bottom cherry lines.
- Lotad pays 6 coins.
- Azurill pays 12 coins.
- Power pays 3 coins and adds Pika Power.
- Mixed 7 pays 90 coins.
- Red 7 pays 300 coins.
- Blue 7 pays 300 coins and marks the next Reel Time as lucky.
- Replay counts as a match but pays no coins.
Flappy Bird
Flappy Bird spends the configured entry cost, then starts a countdown. The player flaps Butterfree through the obstacle gaps. Each cleared obstacle gives one point and increases the speed by the configured step, starting at the configured base speed and capped at the configured max speed. On crash, the run pays score * multiplier Arcade Coins.
Block Stacker
Block Stacker spends the configured entry cost, then asks the player to stop moving blocks row by row. Missing every block ends the run. By default, reaching row 6 offers a 50-coin cash-out, row 7 offers 250 coins, and row 8 pays the 1000-coin top prize. The prize amounts, shown next to their rows, and the movement speed of those rows can be tuned in the config. At each cash-out prompt, the player can take the current reward or keep going.
Snake
Snake spends the configured entry cost, then lets the player guide Onix around the field. Every berry adds one point and grows the snake. Hitting a wall or the snake body ends the run and pays score * multiplier Arcade Coins.
Derby
Derby generates six racers, then lets the player choose one and place a bet in 10-coin steps. The maximum bet is the amount of Arcade Coins the player currently has, rounded down by the 10-coin step. A selected racer must finish first to win. Payout depends on the racer odds shown on the bet slip.
The bet slip can show these odds:
- Payout 1: x1.1, so a 10-coin bet returns 11.
- Payout 2: x1.2, so a 10-coin bet returns 12.
- Payout 3: x1.3, so a 10-coin bet returns 13.
- Payout 4: x1.5, so a 10-coin bet returns 15.
- Payout 5: x2, so a 10-coin bet returns 20.
- Payout 6: x3, so a 10-coin bet returns 30.
Voltorb Flip
Voltorb Flip is a risk-and-reward puzzle inspired by Voltorb Flip Rogue. Starting a run spends the configured entry cost, then shows a 5x5 board of hidden cards. Each card is either a Voltorb, a 1, a 2, or a 3. The clues on the right and bottom edges show the total card value and the number of Voltorb cards in each row or column.
Highlights
From source dataGame versions
Built for Minecraft 1.21.1.
Loaders
Runs on Fabric and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Runs on your server
From source side supportModrinth lists Cobblemon MiniGames as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorBarto, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree










