About Conduits Prevent Drowned
From Modrinth❌ Disables drowned zombie spawns around the player when the conduit effect is active.
Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.
All available config options:
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preventDrownedInRange default 400, min 0, max 400
The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.
You'll be able to build your underwater city in peace, without having pickles all around:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Highlights
From source dataGame versions
Supports 29 Minecraft versions, the newest being 26.3.
Loaders
Runs on Fabric, Forge, NeoForge and Quilt.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Conduits Prevent Drowned as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForgeQuilt
- Runs on
- Serverrequired on the server
- Game versions
- 26.3 and 28 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-03Open ↗
- ✓AuthorSerilum, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree










