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Construct's Armory

by TheIllusiveC4 · for Minecraft

A Tinkers' Construct add-on for those looking to enter the world of armor.

110KDownloads
4 yr agoLast updated
LGPL-3.0-or-laterLicense
ForgeLoaders

About Construct's Armory

From Modrinth

A Tinkers' Construct add-on for those looking to enter the world of armor.

Construct's Armory is an add-on mod for Tinkers' Construct that adds four armor items: Helmet, Chestplate, Leggings, and Boots. These armor types can be customized just like the tools from Tinkers' Construct, allowing you to make different armor parts out of different materials in order to form a completely custom armor item.

Getting Started

All of the information you'll need is located in the in-game book, titled "Materials and You - Armory Addendum". If your game is configured to give you the Materials and You book on spawn, it will also give you this addendum at the same time. If not, the crafting recipe is simply:

This book will have information about the new tinkering tables you'll need, the Armor Station and the Armor Forge, as well as information about the material stats and available modifiers.

1.16.5 Alpha: An in-game book has not been implemented yet.

FAQ

Q. Can you add a modifier/material to support <insert mod here>?

A. No. I could, but I won't. As soon as I add support for one mod, then I won't have any reason not to add support for any and all mods. Considering the scope of possibilities, this is a huge endeavor and will only end up bloating this mod with a bunch of optional features. In addition, I'd rather have the other mods add support on their end because then they have full control over what kind of integration to introduce, if any.

Q. Are you going to have different armor types?

A. No. Armor isn't quite as abstract as tools are, and any way that I can think of to differentiate armor is already handled by the traits/modifiers system. There is room however for add-ons to possibly implement cosmetic alternatives.

Q. Does this have integration with <insert Tinkers' add-on>?

A. Only Tinkers' Tool Leveling. All other add-ons will have to do integration on their end as I generally only want to include features that are in base Tinkers' Construct.

Q. Can you add armor dyeing?

A. No. I actually wanted to, but I couldn't get the implementation to work correctly so I'm at a dead end as far as this feature is concerned.

Q. Are you going to add shields?

A. No. Shields are more similar to tools than armor, and I think Tinkers' Construct's battlesigns are a good enough implementation of that.

Credits

A lot of code and assets are modified from parent mod, Tinkers' Construct 2 (MIT License).

Affiliates

BisectHosting

Highlights

From source data

Game versions

Supports 2 Minecraft versions, the newest being 1.16.5.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists Construct's Armory as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.16.5 and 1 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorTheIllusiveC4, as published on Modrinth
  • ✓LicenseLGPL-3.0-or-laterFree

Construct's Armory, answered

Generated from the mod’s own source data.

Do my players need to install Construct's Armory?

Modrinth lists Construct's Armory as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. Construct's Armory is free to download from Modrinth. Its license is LGPL-3.0-or-later.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Construct's Armory on a Minecraft server.

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