About Cosmonautics: Deep Air
From ModrinthCompatibility bridge between Create: Deep Seas and Cosmonautics. Lets entities breathe normally while inside a sealed, unbreached, oxygenated sable sublevel.
About Cosmonautics: Deep Air
This mod simply adds localized air and gravity to cosmonautics using deep seas systems, this is just a temporary solution until air is added to cosmonautics standalone.
There is 1 major caveat to gravity, and that is atleast 1 room in your ship will need air due to deep sea memory cleanup.
Dependencies
Create Create Aeronautics Sable Cosmonautics Create: Deep Sea
** Optional, but one of the three is required. (Or any mod that allows the generation and transport of FE)
Create Addition Create New Age Create Power Grid
Highlights
From source dataGame versions
Supports 11 Minecraft versions, the newest being 1.21.11.
Loaders
Runs on NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Runs on your server
From source side supportModrinth lists Cosmonautics: Deep Air as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- NeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.11 and 10 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authordwasint, as published on Modrinth
- ✓LicenseMITFree










