About Create: Rock & Stone
From ModrinthAdds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
Create: Rock & Stone _(Now with Create Aeronautics support!)_
Adds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
_If you find issues or have suggestions, please let me know by opening an issue here._
Features
Miner Bearing 
A replacement for old miners that lets you build massive miner contraptions and augment them with attachments!
Mine Head 
The core component of every miner. A single block by default, but can be upgraded to a 3x3 when placed in a special formation!
Deposit Scanner 
Used to scan for underground ore deposits. Once tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!
Modded Deposits
Vanilla Deposits
Compatibility
- JEI - Mining recipes and catalyst info.
- Jade - Shows remaining resources if finite deposits are enabled (1.21.1 only).
- Xaero's World Map or Journey Map - Shows found deposits as icons on the map.
- Create Aeronautics - Mining from physics contraptions
Deposits are too rare or too frequent?
Create: Rock & Stone provides 4 datapack flavors that let you control how often the deposits spawn in the world. There are two ways to enable them:
- When starting a new world, go to the
Datapackssection and select the deisred flavor. - In existing worlds, use command:
/datapack enable "create_rns:<flavor>"and restart the world.
Everything is tweakable!
This mod includes a dedicated KubeJS plugin. Click here for more info and working examples.
For example, to select which deposits should be added and how often they should spawn, put this in <game folder>/kubejs/startup_scripts/main.js:
StartupEvents.rnsEnableDeposits(event => {
event.overworld()
// Keep the deposits you want. Setting the second argument to false will disable worldgen, but keep the deposit enabled.
.deposit('create_rns:deposit_coal', true)
.deposit('create_rns:deposit_iron', true)
.deposit('create_rns:deposit_copper', true)
.deposit('create_rns:deposit_zinc', true)
.deposit('create_rns:deposit_gold', true)
.deposit('create_rns:deposit_lapis', true)
.deposit('create_rns:deposit_redstone', true)
.deposit('create_rns:deposit_tin', true)
.deposit('create_rns:deposit_osmium', true)
.deposit('create_rns:deposit_lead', true)
.deposit('create_rns:deposit_nickel', true)
.deposit('create_rns:deposit_silver', true)
.deposit('create_rns:deposit_platinum', true)
.deposit('create_rns:deposit_uranium', true)
.deposit('create_rns:deposit_thorium', true)
// Average distance between deposits in chunks
.spacing(24)
// Minimum distance between deposits in chunks
.separation(4)
event.nether()
.deposit('create_rns:deposit_nether_gold', true)
.deposit('create_rns:deposit_nether_quartz', true)
.deposit('create_rns:deposit_nether_cobalt', true)
.deposit('create_rns:deposit_nether_wolframite', true)
.spacing(8)
.separation(2)
})
Credits
Some models and textures in this mod make partial use of Create assets. All used Create assets are licensed under the MIT license.
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Runs on your server
From source side supportModrinth lists Create: Rock & Stone as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorbmaster635, as published on Modrinth
- ✓LicenseLGPL-3.0-or-laterFree










