About Distant Horizons for VulkanMod
From ModrinthVulkanMod compatible version of Distant Horizons
Distant Horizons — VulkanMod Extension
An extension mod that makes Distant Horizons (Modrinth) work with VulkanMod. Renders LOD terrain through VulkanMod's Vulkan backend instead of OpenGL.
What works:
- LOD terrain rendering with correct colors
- Lightmap (day/night lighting, block light)
- Depth compositing (LODs render behind normal terrain)
- Water and glass transparency
- Ambient occlusion (SSAO)
- Distance and height fog (all falloff types and mixing modes)
- Noise/dithering on LODs
- Fade/clip distance transitions
- Earth curvature
- Cloud rendering with correct depth against LOD terrain
What doesn't work yet:
- Shader packs (VulkanMod doesn't support them)
- Wireframe debug mode
Requirements:
- Fabric
- MC 1.20.6 or 1.21.11
- VulkanMod must be installed. 0.6+ for 1.21.11 and 0.4.2 for 1.20.6
- Distant Horizons 2.4.0+ or 3.0.0+ must be installed
> This is not a standalone mod. Both Distant Horizons and VulkanMod are required. > This is not the official Distant Horizons mod. For the original, see the links above.
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.21.11.
Loaders
Runs on Fabric.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Works on a server
From source side supportModrinth lists server-side support for Distant Horizons for VulkanMod as optional: it can run on a server, but isn’t required there.
Compatibility
- Game
- Minecraft
- Loaders
- Fabric
- Runs on
- Serveroptional on the server
- Game versions
- 1.21.11 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorBraffolk, as published on Modrinth
- ✓LicenseLGPL-3.0-onlyFree










