About Dynamic Villager Trades
From ModrinthVillagers change trades based on previous player interactions
Example trades from a librarian specialized in max-level, armor and water-related enchantments. 
A revisitation of the Villager trading mechanics that aims to get rid of those big trading halls filled with villagers with mostly useless trades, instead allowing you to get everything you need from a smaller number of villagers, which can become specialized in the long term through deliberate trading. To achieve this, the mod makes these two changes:
- _Villagers choose their trades based on previous player interactions._ For instance, a librarian you've bought many Looting books from is more likely to offer sword enchantments and luck related enchantments in the future.
- _Villagers change their trades every time they restock/every day (configurable)._ This makes it unnecessary to breed a large number of villagers in hope that they sell what you need, and adds a little challenge to the trading mechanics. The more you buy or sell a specific item, the more likely the villager will choose that trade after restocking.
Additionally, this mod allows you to add or replace villager trades through datapacks. In multiplayer, the mod is only required on the server.
Highlights
From source dataGame versions
Supports 4 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Fabric and Forge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Dynamic Villager Trades as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 3 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓Authorsneakysneaker04, as published on Modrinth
- ✓LicenseCC0-1.0Free









