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✓ VerifiedWorld generation

Dynamic Trees - TFC

by Gaelmare · for Minecraft

Compatibility mod between TerraFirmaCraft and Dynamic Trees. Both worldgen and planted trees are dynamic. First beta release for 1.21 tThanks to the efforts of m3t4f1v3 and especially XaramirV.

21KDownloads
24d agoLast updated
MITLicense
Forge · NeoForgeLoaders

About Dynamic Trees - TFC

From Modrinth

Compatibility mod between TerraFirmaCraft and Dynamic Trees. Both worldgen and planted trees are dynamic. First beta release for 1.21 tThanks to the efforts of m3t4f1v3 and especially XaramirV.

This is a simple compat mod that converts all of the trees during the TerraFirmaCraft world generation into Dynamic Trees.

Changes:

  • Drops are also changed to seeds instead of saplings.
  • Sequoia, kapok, and acacia drop seeds now.
  • Sequoia/other worldgen 2x2 trees don't grow as large as vanilla TFC.

Known issues:

  • Palm trees may not drop seeds.
  • Top and grassy edges of rooty soil have the wrong textures.

Support:

Please see the TFC:TNG https://invite.gg/terrafirmacraft in forum #content>Dynamic Trees TFC! for support.

Configuration:

This mod changes the Dynamic Trees defaults to match TFC expectations by setting Passable Leaves, Tree Harvest Yield to 1.5x, seed drop chance to 0.02, and axe damage mode to volume. These changes can be turned off by setting tweakDTConfigs to false in the dttfc-common.toml file. This applies to both 1.20.1 and 1.18.2

Dependencies:

This mod requires Dynamic Trees, Dynamic Trees Plus, and TFC for 1.20.1.

1.18

Dependencies:

This mod requires Dynamic Trees 1.0.2+, Dynamic Trees Plus 1.0.0+, and TFC 2.2.23+ for 1.18.2.

1.12

Configuration:

This mod does not have it's own configuration file but respects the Dynamic Trees configuration file. I recommend setting "isLeavesPassable" to true in order to match normal TFC behavior. To balance the more sparse trees generated by this mod needing more space, I recommend changing "harvestMultiplier=1.5" to more closely match TFC wood production. I also recommend setting maxTreeHardness to at least 50 to roughly reproduce TFC tree chopping times.

Dependencies:

This mod requires Dynamic Trees 0.9.19+ and TFC 1.7.6.164+ for 1.12.2.

Modpacks:

This project is licensed under the MIT License, so no need to ask permission, you may include it in any modpack.

Highlights

From source data

Game versions

Supports 4 Minecraft versions, the newest being 1.21.1.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Runs on your server

From source side support

Modrinth lists Dynamic Trees - TFC as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.21.1 and 3 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorGaelmare, as published on Modrinth
  • ✓LicenseMITFree

Dynamic Trees - TFC, answered

Generated from the mod’s own source data.

Do my players need to install Dynamic Trees - TFC?

Modrinth lists Dynamic Trees - TFC as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. Dynamic Trees - TFC is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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