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Flowing Fluids

by Traben · for Minecraft

Gives fluids realistic flowing physics, making them mostly finite. With various settings for performance, visuals, and gameplay interaction.

217KDownloads
2 mo agoLast updated
LGPL-3.0-onlyLicense
Fabric · Forge +2Loaders

About Flowing Fluids

From Modrinth

Gives fluids realistic flowing physics, making them mostly finite. With various settings for performance, visuals, and gameplay interaction.

https://i.imgur.com/hBR2oop.png

discord - curseforge - modrinth - github - kofi


https://i.imgur.com/cchiXTD.gif

About

Flowing fluids is a mod adding more realistic fluid physics to the game, making fluids mostly finite, and adding an element of fluid management to the game. With dozens of settings for performance, flowing behaviour, gameplay elements, and visuals

It is a spiritual successor to some of the various other abandoned water physics mods over the years, but built from scratch for modern Minecraft.

Implemented in a way that is compatible with (most) mod added fluids, and that allows you to disable/remove the mod at any time to return to vanilla mechanics with any 'not currently flowing' fluids remaining fully intact for vanilla purposes.

Server side or Client side?

This mod works best when on both server and client side. However, it is only required on the server side, if you don't want the visual features and don't mind some minor client-side de-sync when directly interacting with fluids, such as using buckets.

There is no harm in joining a vanilla server with this mod enabled, however you will get the same minor client-side de-sync as you would when joining a server with the mod without it on the client.

⚠ The mod is currently in early development ⚠

It is not yet feature complete, and I make no promises of stability at this stage, as there may yet be some unknown breaking bugs and further room for performance improvements.


Features

Many of these can be tweaked or even disabled via the /flowing_fluids settings command, use /flowing_fluids help if you are confused.

Flowing Fluids

Fluids will flow and spread outwards and down inclines, filling up spaces and creating pools.

This can be tweaked in various ways, such as how far they flow, and how aggressively the fluid tries to level itself in pools.

https://i.imgur.com/2hTCIJH.gif

This means you can create things like aqueducts.

https://i.imgur.com/grBktwe.gif

or flood areas with water.

https://i.imgur.com/NDWqyRH.gif

or lava.

https://i.imgur.com/cchiXTD.gif

or even modded fluids.

Finite Fluids

Fluids are finite, and will flow until they run out, or are blocked.

https://i.imgur.com/dTs4G4O.gif

This means you will need to manage your water supply, and can't just place 2 water source blocks and have infinite water.

https://i.imgur.com/S5R0pPM.gif

Oceans, Rivers, and Swamps however, will act as infinite water sources, but there is a limit to how fast they will refill, and they can still be drained if fast enough (controlled in settings).

These biomes will also absorb any non-full water that flows back into it at sea level, also adjustable via settings.

https://i.imgur.com/H1GpmCs.gif

Fluids will also be displaced by blocks wherever possible to avoid losing any fluid.

https://i.imgur.com/kD6eeE7.gif

Piston Pumps

Fluids can be moved by pistons to pump them upwards automatically.

https://i.imgur.com/BMVSyJG.gif https://i.imgur.com/86PC5cV.gif

Gameplay Elements

There are a few new gameplay elements that will drain or use water, to encourage water management, most are configurable.

Such as farmlands having a chance to drain a water level whenever it hydrates.

https://i.imgur.com/NoTbe63.gif

Animals having a chance to require and consume 1 level of nearby water (within 8 blocks) when breeding.

Bottles will consume 2-3 water levels when filled.

https://i.imgur.com/DYaWKoX.gif

Buckets are able to pick up 1 - 8 levels of fluid, and can be used to place down precise amounts.

https://i.imgur.com/2fVOcKW.png

With fluids being displaced by block placement, you will need to find other ways to drain it away, such as using sponges, creating drains, or tweaking the evaporation settings mentioned below.

https://i.imgur.com/aLXbkdG.gif

There are also various ways in which water specifically naturally evaporates or refills (Rates customizable via settings)

  • Small (level 1) water puddles will evaporate slowly in the over world.
  • Any water will evaporate quickly in the nether.
  • Any water blocks that are not full (levels 1-7) will refill over time when exposed to rain.
  • Any water blocks that are not full (levels 1-7) will refill over time when in Ocean, River, or Swamp biomes, below sea level, and exposed to skylight.'
https://i.imgur.com/8INEzZB.png

Mod and Vanilla backwards compatibility

Any mod added fluids should work with the mod, though if the modded fluid has special properties, they may not be fully supported.

You can also blacklist modded fluids that you don't want to have physics. Via the /flowing_fluids settings ignored_fluids add <fluid_name> command.

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 18 Minecraft versions, the newest being 26.2.

Loaders

Runs on Fabric, Forge, NeoForge and Quilt.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Performance

Makes the game or server run faster or lighter without changing how it plays.

Runs on your server

From source side support

Modrinth lists Flowing Fluids as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricForgeNeoForgeQuilt
Runs on
Serverrequired on the server
Game versions
26.2 and 17 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorTraben, as published on Modrinth
  • ✓LicenseLGPL-3.0-onlyFree

Flowing Fluids, answered

Generated from the mod’s own source data.

Do my players need to install Flowing Fluids?

Modrinth lists Flowing Fluids as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric, Forge, NeoForge and Quilt.

Is it free?

Yes. Flowing Fluids is free to download from Modrinth. Its license is LGPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Flowing Fluids on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add Flowing Fluids in one click.