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Global mob health multiplier

by 230014939 · for Minecraft

A mod that implements a global mob health multiplier for Minecraft, compatible with most mod mobs.

140KDownloads
16 mo agoLast updated
MITLicense
ForgeLoaders

About Global mob health multiplier

From Modrinth

A mod that implements a global mob health multiplier for Minecraft, compatible with most mod mobs.

Tired of manually adjusting global mob health for every modpack? I developed the Global Mob Health Multiplier mod to solve this. As the name suggests, it allows you to adjust the health of all mobs by a global multiplier, saving significant time.

How to Use:

  • The default health multiplier is 2.0. This means all mobs in your world will have double their normal health upon installing the mod.
  • To change this value, open the config file globalhealthmod-common.toml located in your config folder. Modify the value following health_multiplier to your desired number.
  • Important: It is recommended to install the AttributeFix mod. Without it, mob health cannot exceed 1024.

Compatibility & Configuration:

  • This mod works with most mod-added mobs.
  • Blacklist: To exclude specific mobs from the health multiplier effect, add their names to the blacklist entry in the config. Examples are pre-filled.
  • Whitelist Mode: If you only want specific mobs to be affected, set use_whitelist_mode = true. Then, add the desired mob names to the whitelist entry.

Interaction with Mod-Specific Health Configs: Confusion can arise when mods that adjust mob health via their own config files are used alongside this mod. This happens because different mods use different health calculation methods:

  • Mods directly modifying base health:

Final Mob Health = (Modified Health by Mod Config) * (Global Health Multiplier)

  • Mods using their own multiplier to adjust health:

Final Mob Health = Original Base Health * (Mod's Health Multiplier + Global Health Multiplier - 1)

Example (Cataclysm Mod): If you set MonstrosityHealthMultiplier = 2.0 in Cataclysm's config and set health_multiplier = 2.0 in globalhealthmod-common.toml,The Netherite Monstrosity's final health would be: Original Base Health (2.0 + 2.0 - 1) = Original Base Health 3.0.

Highlights

From source data

Game versions

Built for Minecraft 1.20.1.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Runs on your server

From source side support

Modrinth lists Global mob health multiplier as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.20.1

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Author230014939, as published on Modrinth
  • ✓LicenseMITFree

Global mob health multiplier, answered

Generated from the mod’s own source data.

Do my players need to install Global mob health multiplier?

Modrinth lists Global mob health multiplier as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. Global mob health multiplier is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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