About HexParse
From ModrinthConverts custom code into (pattern or literal) list iota by command; with various features for coding conveniently.
HexParse mod
Provides a pair of patterns and a set of commands to convert custom code into (pattern or literal) list iota; requires player to have a focus item in hand.
(Old KubeJS version HERE)
| Example Code | Example Iota | Example Iota (Colorful Nested) | |---------------------------------------------------------------------------------|---------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------| |
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_The highlight VSCode extension is available on the Marketplace (source code)._
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- HexParse mod
- Supported IO Item Types
- Commands Added
- Reading & Writing
- Configs
- Misc. & Helpers
- OP-Only Commands
- Patterns Added
- Misc. Features
- New Iota:
CommentIota HexParseAPI- External Documents
- Supported Expressions
- Available Configs
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Supported IO Item Types
- Focuses
- Spell Books
- (1.20) Thought Knots
- recognized by item classes, able to add more via
HexParseAPIorIOMethod
Commands Added
Reading & Writing
/hexParse <code string> [rename]: parse input code into supported held item; optionalrenameargument to rename the item./hexParse read: read handheld item's iota, parse into code and show in chat window; the result will be copied
when clicked.
/hexParse read_signatures: same asread, but ignores all known pattern IDs and outputs all as angle signatures./hexParse clipboard [rename]: read client clipboard text and parse into supported held item; optionalrenameargument to rename
the item.
/hexParse clipboard_angles [rename]: same asclipboard, but only accept patterns input with raw angle string like
"wedsaq".
/hexParse clipboard_hexpattern [rename]: (experimental) same asclipboard, but accepts.hexpatternformat; _warning: only partial features supported_./hexParse share: (experimental) same asreadbut broadcasts iota's raw content and click-copy-able parsed code to
every player in the server.
/hexParse read_hexbug: same asreadbut translates the result to the format used by discord HexBug's/patterns hexcommand. _note:
non-pattern constants and some old registry names still need to be handled manually_
/hexParse mind_stack ...: read/write iota from player's mind (staff casting VM)... peek: read the last iota inside mind stack; getsnullif stack is empty... push <code>: parse code and push into mind stack... push_clipboard: same as above, but code comes from clipboard/hexParse property ...: (Hexcellularinterop) get/set data for PropertyIota; used property names all force-added leading_for security reason... read <propName>: read and parse from certain property... write <propName> <code>: write code into certain property... clipboard <propName>: same as above, but code comes from clipboard
Configs
/hexParse (macro/dialect) ...: edit client-saved code dialects (1-on-1 mapping, not starting with#) and macros (
mapped to code segments, starting with #)
... list: list all saved macros/dialects; there exist several predefined macros from ~~the nature~~... define <key> <value>: define a macro/dialect mapping; could be fresh-new or overriding existed one.macro define_clipboard <key>: same as above, but only for macros, and reads player's clipboard... remove <key>: remove mapping entry with given key (if exists)/hexParse conflict: conflict resolver for multiple patterns with same short name (ID path)- _only enables in physical client (singleplayer, local multiplayer) or with OP permission_
...or... list: list all short names pointed by multiple long IDs... list <short_name>: list all conflicting IDs under certain short name... set <short_name> <long_ID>: redirect certain short name to input pattern ID
Misc. & Helpers
Highlights
From source dataGame versions
Supports 3 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Fabric, Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists HexParse as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- FabricForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 2 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorYukkuriC, as published on Modrinth
- ✓LicenseMITFree










