About It Shall Not Tick (ISNT)
From ModrinthA performance mod focused on reducing the performance impact of ticking entities
It Shall Not Tick (ISNT) is a performance enhancing mod that limits entity ticking to within a configurable range of players.
If the entity is within the configured range of a player the entity will tick as normal, however if it is out of range the entity will not tick and will also not be rendered by the client.
This improves the server performance by allowing the server to not tick entities that the player will not be interacting with.
The mod also integrates with FTB Chunks by allowing entities in claimed chunks to continue ticking as normal.
You can also add entities to ignore in the config, by default the following entities are ignored and an example for a modpack is included in the comments of the config.
- minecraft:wither
- minecraft:phantom
- minecraft:ender\_dragon
- minecraft:elder\_guardian (as of 1.0.10)
This is mostly a fork of https://www.curseforge.com/minecraft/mc-mods/does-it-tick
Icon by Gan Khoon Lay
Highlights
From source dataGame versions
Supports 2 Minecraft versions, the newest being 1.19.2.
Loaders
Runs on Forge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogPerformance
Makes the game or server run faster or lighter without changing how it plays.
Runs on your server
From source side supportModrinth lists It Shall Not Tick (ISNT) as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- Forge
- Runs on
- Serverrequired on the server
- Game versions
- 1.19.2 and 1 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorGaz492, as published on Modrinth
- ✓LicenseMITFree









