About ItemJoin
From ModrinthGet custom items on join.
Please see Troubleshooting to resolve your problem.
This plugin grants the ability to give highly custom items to players upon joining, respawning, world-switch, region-enter, region-exit, first-join, and first-world. This is a multi-purpose plugin for giving items to players on a hub server, minigame servers, or even competitive servers such as survival, factions, skyblock, and other alternative game settings. You can set up an infinite amount of items for any specific world(s) you define. Players can be given the item every time upon joining or limit them to a set amount so they do not have any duplicate items. There are so many possibilities and limitless features but only if you want that ability. If there is a feature you are looking for it is likely to have already been implemented.

This plugin can be used with Chest Commands, BossShop, DeluxeMenus, or even CustomGUI which will allow the creation of menus made of items which ItemJoin could have an item with a command bound to open these menus or to execute commands on a compass to warp players to specific locations. There are no specific restrictions for how ItemJoin can interact with other plugins, as long as the plugin of interest has commands to execute their objectives such as /menu, then ItemJoin can utilize that as an ItemCommand.

This plugin is unique for its high functionality and hyperactive developer, if there is a feature that is missing or a new bug in the latest update it will be resolved swiftly. Out of the very few similar category plugins that give items, this is currently the only plugin out there that gives the player an item of their choice in a specific world, so players do not carry items to a black-listed world. If the world is not defined under the custom item players will not be given that item in the unspecified world although, items will transfer worlds unless it has been restricted, clear on world-switch, or use a multi-inventory plugin. ItemJoin is always expanding and adding new quality-of-life features, other plugins are either out of date, have inactive developers, missing features, or limiting items to a specific world is broken! ItemJoin was built on the idea of resolving these problems, to become the ultimate custom items on join plugin!



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- Individual items can be defined with specific itemflags which give the item special utilization and modified values.
- Each item can be set with specific trigger events called triggers which will determine when the item will be given.
- Items can be specified with their own specific ItemCommands which can be executed as an instance console, player, server, message, and more available in the wiki.
- ItemCommands can be executed with certain actions if defined, multi-click, left/right-click, physical, and/or inventory click, which will allow the user to define different commands for each action.
- Executed commands can be charged an economical cost and put on a custom cooldown with custom sounds and particles.
- Set custom skull textures and skull owners to player head items.
- Supports custom features for player heads, tipped arrows, books, banners, fireworks, leather armor, map items, and more.
- Every item slot is supported, including armor slots and crafting slots.
- Restrict certain items to a player's ip-address, reducing the chances of item abuse.
- Give vanilla unmodified items as well as vanilla items that have the functionality of some defined features.
- Dynamically updates items when a placeholder is changed.
- Toggle blocking ALL item movement or ALL item pickups in specific worlds.
- Items can be limited to specific gamemodes.
- Specify custom item-usage cooldowns for items that have interaction events such as ender pearls or even food items.
- Items can be given a probability of players receiving an item, a random chance.
- General commands can be executed upon join, first-join, and world-switch.
- Custom enchants and unsafe levels.
- Toggle between clearing ALL or only ItemJoin items upon joining or world-switch.
- Toggle overwriting existing items in the player's inventories.
- Supports PlaceholderAPI, see the valid placeholders.
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</br> Commands
You can either use /ItemJoin or /IJ to execute a command.
Highlights
From source dataGame versions
Supports 83 Minecraft versions, the newest being 26.2.
Loaders
Runs on Bukkit, Folia, Paper, Purpur and Spigot.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Runs on your server
From source side supportModrinth lists ItemJoin as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- BukkitFoliaPaperPurpurSpigot
- Runs on
- Serverrequired on the server
- Game versions
- 26.2 and 82 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorRockinChaos, as published on Modrinth
- ✓LicenseLGPL-3.0-onlyFree













