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KubeJS Immersive Engineering

by Lat · for Minecraft

KubeJS Immersive Engineering integration

25KDownloads
3 yr agoLast updated
LGPL-3.0-onlyLicense
ForgeLoaders

About KubeJS Immersive Engineering

From Modrinth

KubeJS Immersive Engineering integration

KubeJS Immersive Engineering integration. See Recipes page for more info.

Supported recipe types:

  • immersiveengineeringAlloy
    event.recipes.immersiveengineeringAlloy(output, input1, input2)
  • immersiveengineeringBlastFurnace
    event.recipes.immersiveengineeringBlastFurnace(output, input)
    event.recipes.immersiveengineeringBlastFurnace(output, input, slag)
  • immersiveengineeringBlastFurnaceFuel
    event.recipes.immersiveengineeringBlastFurnaceFuel(input).time(300)
  • immersiveengineeringCokeOven
    event.recipes.immersiveengineeringCokeOven(output, input).creosote(250).time(900)
  • immersiveengineeringCloche
    event.recipes.immersiveengineeringCloche([outputs], input, soil)
    event.recipes.immersiveengineeringCloche([outputs], input, soil, render) // Render format: {type: 'crop', block: 'minecraft:wheat'}
  • immersiveengineeringFertilizer
    event.recipes.immersiveengineeringFertilizer(input).growthModifier(1.5)
  • immersiveengineeringMetalPress
    event.recipes.immersiveengineeringMetalPress(output, input, mold)
  • immersiveengineeringArcFurnace
    event.recipes.immersiveengineeringArcFurnace([outputs], input)
    event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives])
    event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives], slag)
  • immersiveengineeringCrusher
    event.recipes.immersiveengineeringCrusher(output, input)
    event.recipes.immersiveengineeringCrusher(output, input, [secondaries]) // Secondary output format: {chance: 0.5, output: 'item:id'}
  • immersiveengineeringSawmill
    event.recipes.immersiveengineeringSawmill(output, input)
    event.recipes.immersiveengineeringSawmill(output, input, [secondaries]) // Secondary output format: {stripping: true, output: 'item:id'}
    event.recipes.immersiveengineeringSawmill(output, input, [secondaries], stripped)

Highlights

From source data

Game versions

Supports 7 Minecraft versions, the newest being 1.19.2.

Loaders

Runs on Forge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

Modrinth lists KubeJS Immersive Engineering as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
Forge
Runs on
Serverrequired on the server
Game versions
1.19.2 and 6 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorLat, as published on Modrinth
  • ✓LicenseLGPL-3.0-onlyFree

KubeJS Immersive Engineering, answered

Generated from the mod’s own source data.

Do my players need to install KubeJS Immersive Engineering?

Modrinth lists KubeJS Immersive Engineering as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge.

Is it free?

Yes. KubeJS Immersive Engineering is free to download from Modrinth. Its license is LGPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run KubeJS Immersive Engineering on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add KubeJS Immersive Engineering in one click.