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Lightman's Currency Tech

by Lightman · for Minecraft

A Lightman's Currency Expansion Mod that adds fluid & energy traders.

197KDownloads
9 mo agoLast updated
Apache-2.0License
Forge · NeoForgeLoaders

About Lightman's Currency Tech

From Modrinth

A Lightman's Currency Expansion Mod that adds fluid & energy traders.

About:

LC Tech is an expansion mod for Lightman's Currency that adds new Fluid & Energy Traders to your game.

Features:

  • Adds 2 new in-person Fluid Traders to the game, with 1 & 4 trades each.
  • Adds 4 fluid tanks (Iron,Gold, Diamond, and Netherite Tank) that can hold 10/25/100/200 buckets respectively (can be configured). Will maintain their contents once harvested, and will automatically combine when stacked on top of each other (assuming non-conflicting fluids are held).
  • Adds 4 fluid trader capacity upgrades that increase the tank capacity of all trades by 10/25/100/200 buckets each (can be configured). Each fluid trader can hold up to 5 upgrades.
  • Adds 4 Fluid Network Traders with 2,4,6, & 8 trades each.
  • Adds an Energy trader that can sell or purchase any Forge Energy compatible energy. Customizable to have 1-4 trades (trades can be added/removed at will by the owner).
  • Energy Network Trader. Also customizable to have 1-4 trades.
  • Adds 4 energy trade capacity upgrades that increase the amount of power able to be held in the energy traders by 100k/250k/1M/2M FE each (can be configured).
  • Adds Fluid/Energy Trader Network Traders Interface blocks to allow remote restocking or purchasing from fluid & energy network traders.

Compatibility:

  • Should be compatible with all modded fluids.
  • Tanks and traders should be compatible with all modded fluid pipes/pumps. I cannot make any promises that their names will display 100% correctly for mods that add fluids whose names change based on NBT data, as I've found that not all mods implement that the same way.
  • Should be compatible with most modded energies. If not, then that mod does not properly utilize the built-in forge energy api's included within forge.

Discord

Highlights

From source data

Game versions

Supports 7 Minecraft versions, the newest being 1.21.1.

Loaders

Runs on Forge and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Economy & shops

Currencies, shops, trading and rewards.

Runs on your server

From source side support

Modrinth lists Lightman's Currency Tech as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
ForgeNeoForge
Runs on
Serverrequired on the server
Game versions
1.21.1 and 6 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorLightman, as published on Modrinth
  • ✓LicenseApache-2.0Free

Lightman's Currency Tech, answered

Generated from the mod’s own source data.

Do my players need to install Lightman's Currency Tech?

Modrinth lists Lightman's Currency Tech as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Forge and NeoForge.

Is it free?

Yes. Lightman's Currency Tech is free to download from Modrinth. Its license is Apache-2.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Lightman's Currency Tech on a Minecraft server.

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