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magnetic

by btwonion · for Minecraft

Drops and XP fly straight into your inventory (telekinesis from Hypixel Skyblock)

55KDownloads
14d agoLast updated
GPL-3.0-onlyLicense
Fabric · Folia +4Loaders

About magnetic

From Modrinth

Drops and XP fly straight into your inventory (telekinesis from Hypixel Skyblock)

Magnetic

> Telekinesis for Minecraft: drops and XP go straight into your inventory.

Mine, chop, and fight without the cleanup. Magnetic sends item drops and experience directly to you, so loot cannot get left in tall grass or scattered across a cave.

Inspired by the Hypixel SkyBlock Telekinesis enchantment, Magnetic feels like a natural part of survival: obtain the enchantment through normal gameplay, put it on a tool, and keep doing what you were doing.

Magnetic auto-pickup demo

Features

  • Instant auto-pickup: Collect item drops and XP without walking over them.
  • Satisfying or invisible: Let drops fly toward you, change their speed, or disable the animation for instant pickup.
  • Vanilla-style progression: Find Magnetic through trading, loot, or the enchantment table.
  • Flexible activation: Require the enchantment, sneaking, a permission, or a combination of conditions.
  • Precise exclusions: Ignore drops from selected blocks or entities using Minecraft IDs or tags.
  • Bucket-aware pickup: Collect drops caused by fluids from a bucket you placed.
  • Full-inventory alerts: Choose a sound, chat message, or title, each with its own cooldown.
  • Multiplayer-ready: Use the same core behavior in singleplayer or on Fabric, NeoForge, and Paper servers.
Mining comparison: vanilla pickup followed by Magnetic

How it works

  1. Equip a tool with the Magnetic enchantment.
  2. Break a block or kill a mob.
  3. Its drops and XP travel straight to you.

That is the default behavior. Server owners and modpack authors can also make Magnetic always active, permission-based, or active only while a player sneaks.

Install

Download the file for your platform from Modrinth. Fabric and NeoForge builds are also available on CurseForge. Then add the required dependencies:

| Platform | Installation | Required dependencies | | --- | --- |-------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Fabric | Put Magnetic in the mods folder | Fabric API, Fabric Language Kotlin, and YACL | | NeoForge | Put Magnetic in the mods folder | KotlinLangForge and YACL | | Paper | Put Magnetic in the plugins folder | None; players can join without installing the mod, but for the best experience the client mod is recommended |

Mod Menu is optional on Fabric and provides quick access to Magnetic's config screen.

Compatibility

Tested integrations:

  • Fabric and NeoForge: FallingTree, KleeSlabs, RightClickHarvest, Tree Harvester, and Veinminer
  • Paper: mcMMO, AuraSkills, and the TreeCapitator datapack
  • Grave mods on paper require "minecraft:player" to be added to the "ignoredEntities" config options

Configuration

Magnetic works out of the box with the enchantment. For more control, edit magnetic.json or use the in-game config screen:

| Setting | What it controls | | --- | --- | | conditionStatement.raw | When Magnetic activates; accepts ENCHANTMENT, SNEAK, PERMISSION, &&, and \|\| | | itemsAllowed / expAllowed | Whether item drops and XP are collected | | buckets | Whether and for how long placed-bucket effects trigger Magnetic | | leafDecay | Whether natural leaf-decay drops caused by eligible log breaks are collected | | ignoreBlocks / ignoreEntities | Source blocks and entities to exclude by ID or tag | | animation | Flight effect, speed, and whether other players can intercept items | | fullInventoryAlert | Sound, message, and title alerts with separate cooldowns |

Common condition statements:

  • ENCHANTMENT — the default
  • ENCHANTMENT || PERMISSION — enchantment for players, permission override for staff or ranks
  • SNEAK — active while crouching
  • An empty statement — always active

Apply file changes with /magnetic reload (OP/level 3). The permission condition checks magnetic.ability.use.

See the complete configuration reference for every setting and its default.

FAQ

Where can I find the Magnetic enchantment?

Magnetic is available through the enchantment table, loot, and librarian trades. With the Villager Trade Rebalance experiment disabled, librarians from any biome can offer it. With the experiment enabled, look for a desert librarian; Magnetic is part of the desert's common enchanted-book pool.

Does Magnetic work in multiplayer?

Yes. It supports singleplayer, modded servers, and Paper servers. Players joining a Paper server do not need to install Magnetic themselves.

Do I have to use the enchantment?

No. Change the condition statement to make Magnetic always active or use SNEAK or PERMISSION instead.

What happens when my inventory is full?

Drops remain safe, and Magnetic can notify you with a sound, chat message, or title.

Can other players take items while they are flying toward me?

You decide. Set animation.canOtherPlayersPickup to control whether flying items can be intercepted.

Support

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 72 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric, Folia, NeoForge, Paper, Purpur and Quilt.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Works on a server

From source side support

Modrinth lists server-side support for magnetic as optional: it can run on a server, but isn’t required there.

Compatibility

Game
Minecraft
Loaders
FabricFoliaNeoForgePaperPurpurQuilt
Runs on
Serveroptional on the server
Game versions
26.3 and 71 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓Authorbtwonion, as published on Modrinth
  • ✓LicenseGPL-3.0-onlyFree

magnetic, answered

Generated from the mod’s own source data.

Do my players need to install magnetic?

Modrinth lists server-side support for magnetic as optional: it can run on a server, but isn’t required there.

Which loaders does it support?

Fabric, Folia, NeoForge, Paper, Purpur and Quilt.

Is it free?

Yes. magnetic is free to download from Modrinth. Its license is GPL-3.0-only.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run magnetic on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add magnetic in one click.