About Mobs Properties Randomness
From ModrinthRandomize mobs properties. Add Potion Effects, Equipment, on hit effects and more!
Summary
Mobs Properties Randomness lets you add/change many properties to mobs on spawn, and, with events, when other stuff happens, such as on attack, on tick or on death with data packs.
This mod requires InsaneLib
As of 5.0.0 and up the mod (and its dependencies) now work server side only, so with MPR server you can connect with a vanilla client.
The mod
The mod does nothing on its own, you have to make a data pack: click here to get started (please note this is for latest version, click here for a list of versions) You can also find a video tutorial playlist below.
Some stuff you can do:
- Potion Effects
- Attribute Modifiers
- Equipment
- Effect immunity
- NBT
- Events (attack, kill, target change)
- Presets (for creating stuff like bosses)
Links
Getting Started
<iframe src="https://www.youtube.com/embed/uxWGWm14OEY?list=PLrFaT7MqPrI7BzWPr_6b20mCVG5c2GEt3" width="560" height="314" allowfullscreen="allowfullscreen"></iframe>
Credits
Thanks for part of the logo to Smabblis
Highlights
From source dataGame versions
Supports 5 Minecraft versions, the newest being 1.21.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Runs on your server
From source side supportModrinth lists Mobs Properties Randomness as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.21.1 and 4 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorInsane96, as published on Modrinth
- ✓LicenseLicenseRef-All-Rights-ReservedFree









