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Neo Vitae

by Saereth · for Minecraft

Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.

18KDownloads
3d agoLast updated
MITLicense
NeoForgeLoaders

About Neo Vitae

From Modrinth

Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.

NeoVitae

> _A magical mod where blood is the currency of power. Harvest it, refine it, weave it into rituals and runes, and bend the world to your will._

You begin with a diamond and a wound. From those first crimson drops, you'll build an altar capable of devouring entire ecosystems, network your soul to the anima network that transcends dimensions, forge demons into tools, and rip a hole in reality to reach a demonic dimension whose only inhabitants want you dead. A blood themed magical journey written with both player experience and modpack makers in mind.

The Ara Vitae

The heart of the mod is the Ara Vitae. A multiblock altar that consumes Essentia Vitae (EV) to transmute items. Drop in a Blood Orb and the altar starts sharing your Anima, a personal pool of essentia that follows you from world to world, dimension to dimension, container to container.

Six tiers of construction shape what the altar can do, from a bare stone box that crafts cheap reagents up through six rings of runes (Speed, Acceleration, Charging, Capacity, Sacrifice, Dislocation, Orb, and their Reinforced counterparts) that bend the altar's behavior to your strategy. Cap stones at the higher tiers drive alchemy array projections that float above the structure during work, each tier producing more elaborate visual circuitry. Six tiers of Orbs of Vitae carry the network's capacity up to civilizational scale.

Sigils & Tools

Drop a Blood Orb into a Tabula Vitae with the right reagents and out comes a Sigil. A one-handed tool that performs a specific job at a specific essentia cost.

  • Sigil of the Blood Light. Toss a configurable colored light source onto any surface; brightness, hue, and redstone sensitivity are all tweakable on the placed light or before-throw.
  • Sigil of Holding. Carry up to nine other sigils at once and cycle between them with a hotkey.
  • Magnetism, Air, Water, Lava, Void, Phantom Bridge, Teleposition, Suppression, Seer. The rest of the standard utility kit, reworked to feel responsive and informative.
  • Bound weapon and tool variants that draw durability from your Anima instead of physical metal.
  • Many More

Living Arts: Flasks, Anointments, Sentient Armor

The Tabula Vitae is a six-input alchemical bench that brews two distinct families of consumable:

  • Alchemy Flasks. Reusable potion containers with custom effect components and configurable duration tiers.
  • Anointments. Tool and weapon coatings applied without taking the item out of your hand. _Iron Tip_ on a bow for 25% more damage; _Archer's Polish_ for 50% more velocity; _Looting_, _Fortune_, _Silk Touch_, _Smelting_, _Voiding_, _Quick Draw_, _Hidden Knowledge_, _Weapon Repair_, _Holy Water_, _Bow Power_, and _Melee_ coatings deplete with use rather than time.

The Hellfire Forge crafts Sentient weapons and armor, equipment that drinks the souls of mobs you kill and grows stronger from it.

The Sanguine Ward

Hold any tier of Blood Orb and your essentia pool begins to weave a Sanguine Ward around you, a personal shield that absorbs incoming damage at a steady cost in EV per second. Tank a creeper, walk through arrows, finish a delicate ritual under fire; the ward burns through your Anima before it lets you take the wound. Fully configurable in the server config so packs can tune it to their balance.

Rituals (30+ and growing)

The Master Ritual Stone and its rune complement let you anchor permanent or one-shot rituals across the world.

  • Crystallum Fractura. Auto-harvests Spiritus Crystal clusters in range with a Fortune scaling bonus.
  • The Torment Nexus. Binds nearby spawners and trial spawners, suppressing their spawns and siphoning a stream of EV and loot from the simulated kills.
  • Highway to Hell. Opens a permanent gateway to an endless, procedurally generated demon dungeon.
  • Well of Suffering. Drains life from nearby mobs to feed your altar.
  • Ritual of Overgrowth. Bonemeals nearby crops and saplings; Spiritus aspects add farmland hydration, plant-leeching, and scaled growth.
  • Plus Cry of the Forsaken Soul, Ritual of Harvest, Ritual of Fallen Trees, Ritual of Accelerated Aging, The Endless Quarry, Hymn of Siphoning, Serenade of the Nether, Ritual of Meteo, Ritual of the Full Spring, Ritual of Containment, Ritual of Expulsion, The Sinner's Burden, Dome of Suppression, Ritual of Regeneration, Ritual of Speed, The Gathering, Soaring Skies (true flight), Ritual of the Phantom Bridge, Dawn of the New Moon, Ritual of the Mason, Rhythm of the Beating Anvil, Ritual of the Satiated Stomach, All Consuming Void, Sentient Extraction, and Ritual of Sentient Evolution... and many more.

Every ritual is driven by a data map for stats. Modpack makers retune costs, ranges, and effects in a JSON without recompiling.

Spiritus & Crystals

A second, parallel resource layer. Spiritus is the latent magical energy of the world, divided into five aspects; Raw, Ruina (decay), Nihilum (void), Vindicta (vengeance), and Invictus (resilience). Hostile mob kills feed an aspect-aligned pool stored per-player. Spiritus Crystals placed in the world draw the local field into harvestable clusters, biased toward whichever aspect you've configured. Crystals power sentient weapons, advanced upgrades, and several rituals.

The Endless Dungeon

The Dungeon dimension is a procedurally-assembled underground network of corridors, ore caverns, mining stations, libraries, smithies, antechambers, arenas, and crypts, every room a hand-authored structure shuffled and stitched by jigsaw generation.

Inhabiting it is a roster of many custom demons built from the ground up. None are reskins of vanilla mobs.

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 2 Minecraft versions, the newest being 26.1.2.

Loaders

Runs on NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

Modrinth lists Neo Vitae as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
NeoForge
Runs on
Serverrequired on the server
Game versions
26.1.2 and 1 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorSaereth, as published on Modrinth
  • ✓LicenseMITFree

Neo Vitae, answered

Generated from the mod’s own source data.

Do my players need to install Neo Vitae?

Modrinth lists Neo Vitae as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

NeoForge.

Is it free?

Yes. Neo Vitae is free to download from Modrinth. Its license is MIT.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Neo Vitae on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add Neo Vitae in one click.