About Origins: Classes (Forge)
From ModrinthAn unofficial Forge port for Origins: Classes
General Information
- This is an unofficial Forge port for Origins: Classes.</br>
- This mod work as a add-on for Origins (Forge).</br>
- This mod is never porting to lower versions as Origins (Forge) is not stable enough and no longer maintained on those version.</br>
In addition to choosing an origin, you now also choose a class. Classes provide smaller benefits than origins, but they come without drawbacks.</br>
List of classes
- Archer: your projectiles are more accurate; you are slowed less when using a bow</br>
- Beastmaster: animals you tame gain permanent extra hearts and damage; when you drink a potion the effects also apply to nearby tamed animals</br>
- Blacksmith: tools and armor crafted by you provide small benefits; you can repair tools and armor more efficiently, both in an anvil and via crafting</br>
- Cleric: you can refine the potions to make it's instant effects stronger and it's lasting effects longer; you are better at enchanting</br>
- Cook: food you craft provides more nourishment; you gain extra XP from cooking food in a smoker</br>
- Explorer: you start the game with 9 empty maps, a compass and a clock; you don't exhaust from sprinting</br>
- Farmer: bone meal is twice as effective when used by you; crops sometimes yield twice the loot when you harvest them</br>
- Lumberjack: crafting planks from logs gives you two extra planks; you cut down whole trees at once when you use an axe</br>
- Merchant: when you trade with villagers, their trades aren't used up; wandering traders give you special offersv
- Miner: you break all stone blocks faster; you don't exhaust from mining blocks</br>
- Nitwit: you're not particularly good at anything :)</br>
- Rancher: when you breed animals, they sometimes have a chance to produce twins; animals killed by you have a chance of dropping twice as much loot</br>
- Rogue: your name is never visible through walls; you enter stealth (making less sounds and dealing double damage from behind) after sneaking for 10 seconds</br>
- Warrior: you deal +1 attack damage with every weapon; you are slowed less when using a shield</br>
Datapacks
You can add your own classes with datapacks by creating an origin, and then adding it to the layer at data/origins-classes/origin_layers/class.json.</br> But you may not use power types provided Origins: Classes as they're discarded/rewritten.</br>
Highlights
From source dataGame versions
Supports 3 Minecraft versions, the newest being 1.20.1.
Loaders
Runs on Forge and NeoForge.
Footprint
Rated a light load on a server.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Runs on your server
From source side supportModrinth lists Origins: Classes (Forge) as required on the server. Check its Modrinth page to see whether players need it too.
Compatibility
- Game
- Minecraft
- Loaders
- ForgeNeoForge
- Runs on
- Serverrequired on the server
- Game versions
- 1.20.1 and 2 earlier
Verified at the source
- ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
- ✓AuthorRaymondBlaze, as published on Modrinth
- ✓LicenseMITFree









