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✓ VerifiedGameplay & overhauls

Penchant

by ThePotatoArchivist · for Minecraft

A rework of enchanting, centered around leveling up enchantments through usage

40KDownloads
todayLast updated
LGPL-3.0-or-laterLicense
Fabric · NeoForgeLoaders

About Penchant

From Modrinth

A rework of enchanting, centered around leveling up enchantments through usage

⚠️ Penchant is still in beta. Please report any bugs or balance issues to help improve the mod!

The core feature of Penchant is that all enchantments start off from level one and players must level up their enchantments through usage. Usage means any action that would normally reduce durability, such as mining, attacking, and taking damage (for armor).

You can view a progress bar for each enchantment by holding <kbd>Left Ctrl</kbd> (configurable). Once the bar is filled, the enchantment increases by one level and the bar resets, until the enchantment is maxed out.

A tooltip for an enchanted iron pickaxe showing a progress bar for each enchantment

This means that instead of grinding for a ton of XP and hoping for good RNG, all you need to do to improve your tools is go out and use them, like you were going to do anyway.

Modules

The remaining features of Penchant are organized into modules that can be disabled individually per-world via datapacks.

Configuring Modules

Datapacks can be enabled and disabled in the world creation menu, and after world creation using the /datapack command. You can also install Datapack/Gamerule Menus to configure datapacks with a menu after world creation.

Datapack selection screen including a datapack for each Penchant module

Note: Some modules don't make sense without other modules enabled, these soft dependencies are listed at the start of each module.

Dependency graph of modules

Table Rework

Table Rework

Strongly recommend Bookshelf Placement. This module includes advancements to guide you through the reworked enchanting.

The enchanting table now lets you choose individual enchantments. Each enchantment has an xp cost and a required number of books near the table, and costs 1 lapis lazuli.

An enchanting table UI showing a list of enchantments with their corresponding costs and book requirements

Enchantments that are not in the table by default can be unlocked by placing enchanted books in nearby bookshelves.

Enchanted books in a chiseled bookshelf near an enchanting table The enchanting table UI again. A tooltip telling part of an enchantment name and instructions to unlock is displayed for an enchantent option, which is in the enchanting glyphs font.

If you place a grindstone within the bookshelf radius, you can remove enchantments from items onto books. This makes enchanted equipment you find more useful as you can unlock more rare enchantments.

A grindstone placed among bookshelves near an enchanting table The enchanting table UI with a book in the secondary slot instead of lapis. The list of enchantments shows only two options with a tooltip saying the enchantment will be removed.

Bookshelf Placement

Bookshelf Placement

Chiseled bookshelves and lecterns count towards the enchanting table bookshelf count depending on how many books they hold. 3 books = 1 vanilla bookshelf.

An enchanting table near two bookshelves, one filled chiseled bookshelf, and six filled lecterns

Additionally, there is no longer a requirement to have no blocks between the shelf & table, and shelves can be placed in a 7x4x7 area centered on the table (1 below, 2 above).

A solid block of bookshelves built around an enchanting table demonstrating which positions are valid

Durability Rework

Durability Rework

Mending is removed. Instead, Unbreaking has 5 levels and Unbreaking V makes the tool unbreakable (but you have to work your way there!)

Tooltip for a diamond sword that has Unbreaking V and is marked as Unbreakable

| Level | Damage chance | | ----- | ------------- | | None | 100% | | 1 | 100% | | 2 | 75% | | 3 | 50% | | 4 | 25% | | 5 | 0% (unreakable) |

Items in the world that already have Mending don't lose it but it no longer functions.

Loot Rework

Loot Rework

Recommend Table Rework

Reorganizes enchantments and where they can be acquired so that basic enchantments are readily avaiilable but more important and special ones are harder to get. Enchantments are organized into the following categories:

Common

  • The basic enchantments that directly increase the effectiveness of the tool
  • In enchanting table by default
  • Can be found on random loot equipment
  • Can be found on traded equipment
  • Can be found on mob equipment

Read the full description on Modrinth →

Highlights

From source data

Game versions

Supports 11 Minecraft versions, the newest being 26.3.

Loaders

Runs on Fabric and NeoForge.

Footprint

Rated a light load on a server.

What kind of mod it is

From the catalog
Listed on Modrinth as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Runs on your server

From source side support

Modrinth lists Penchant as required on the server. Check its Modrinth page to see whether players need it too.

Compatibility

Game
Minecraft
Loaders
FabricNeoForge
Runs on
Serverrequired on the server
Game versions
26.3 and 10 earlier

Verified at the source

  • ✓ModrinthOfficial listing, checked 2026-10-01Open ↗
  • ✓AuthorThePotatoArchivist, as published on Modrinth
  • ✓LicenseLGPL-3.0-or-laterFree

Penchant, answered

Generated from the mod’s own source data.

Do my players need to install Penchant?

Modrinth lists Penchant as required on the server. Check its Modrinth page to see whether players need it too.

Which loaders does it support?

Fabric and NeoForge.

Is it free?

Yes. Penchant is free to download from Modrinth. Its license is LGPL-3.0-or-later.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Penchant on a Minecraft server.

Deploy in about a minute from $4.20 a month, then add Penchant in one click.